Heliokopis, neutral male gigantic Wizard ---------- |........| .........| |..f.....| |..@.....| --.------- [Heliokopi the Evoker] St5 Dx12 Co8 In13 Wi6 Ch6 WizGigMalNeu Dlvl:1 $0 HP20(20) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gigantic Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy There is a staircase up here. You see here a statue of a mimic ant {15}. The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 123 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 28 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 12 Monsters only dropped their musable items with 82% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 84% Wand drop chance was reduced to 84% Amulet drop chance was reduced to 45% Concealing monsters were spawned underneath items 99% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 11189 Monster spawn increase reached its maximum at turn 49109 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2459451 The monster class that cannot be genocided was lizard The monster class that was spawned more often: angelic being (freq bonus 2) The monster color that was spawned more often: transparent (freq bonus 2) The monster species that spawned more often: furious growth (freq bonus 40) The monster species that spawned more often: siena colony (freq bonus 8) The monster species that spawned more often: greater maia (freq bonus 8) The monster species that spawned more often: arabesque naga hatchling (freq bonus 3) The monster species that spawned more often: storm atronach (freq bonus 8) The monster species that spawned more often: blue-green warp patch (freq bonus 6) The monster species that spawned more often: bone warrior (freq bonus 8) The monster species that spawned more often: attractive trove (freq bonus 7) The monster species that spawned more often: Oona (freq bonus 5) The monster species that spawned more often: great wyrm of law (freq bonus 16) The monster species that spawned more often: indigo colony (freq bonus 16) The monster species that spawned more often: May-Britt (freq bonus 5) The monster species that spawned more often: colluded force fungus (freq bonus 4) The monster species that spawned more often: phase force patch (freq bonus 3) The monster species that spawned more often: soul burner (freq bonus 6) The monster species that spawned more often: ego vip rubber (freq bonus 6) The monster species that spawned more often: Neo, bane of the lands of Rgra (freq bonus 14) The monster species that spawned more often: sub-gnome (freq bonus 4) The monster species that spawned more often: rat-thing (freq bonus 6) The monster species that spawned more often: zombie baddie (freq bonus 20) The monster species that never randomly spawned: pokemon The monster species that never randomly spawned: verbal jabberwock The monster species that never randomly spawned: vampiric colony The monster species that never randomly spawned: the ghosts The monster species that never randomly spawned: colluded mold The monster species that never randomly spawned: bound spirit The monster species that never randomly spawned: blink fungus The monster species that never randomly spawned: mana stealer The monster species that never randomly spawned: totally bad force patch The monster species that never randomly spawned: humanoid dryad The RNG hath decreed that this item was never generated: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was never generated: elven gauntlets (faded mittens) The RNG hath decreed that this item was never generated: lapis lazuli (blue) The RNG hath decreed that this item was never generated: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was never generated: acquirement (important) The RNG hath decreed that this item was never generated: short sword ((null)) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 14) The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 7) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 40) The RNG hath decreed that this item was generated more often: spetum (forked polearm, freq bonus 6) The RNG hath decreed that this item was generated more often: intrinsic loss (hardened, freq bonus 7) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 7) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 29) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 4) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 19) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 10) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 3) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 8) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 3) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 9) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 13) The RNG hath decreed that this item was generated more often: silver dragon scale shield (silver dragonhide shield, freq bonus 4) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 54) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 82) The RNG hath decreed that this item was always generated cursed: memory loss stone (gray) The RNG hath decreed that this item was always generated cursed: dream eater (tapered) The RNG hath decreed that this item was always generated cursed: ruby dragon scale shield (ruby dragonhide shield) The RNG hath decreed that this item was always generated cursed: opening (zinc) The RNG hath decreed that this item was always generated cursed: dart ((null)) The RNG hath decreed that this trap was always invisible: ice trap The RNG hath decreed that this trap was generated more often: rust trap (freq bonus 10) Next attribute increase check would have come at turn 376 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You hungered rapidly You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (509) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...