Heliokopis, neutral male gigantic Wizard -------- |f.....| ..@....| |..c...| .......| -------- [Heliokopi the Evoker] St4 Dx7 Co9 In20 Wi11 Ch9 WizGigMalNeu Dlvl:1 $4 HP20(20) Pw29(29) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gigantic Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 135 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 333 Tool identification only worked 5 times out of 12 Book drop chance was reduced to 85% Scroll drop chance was reduced to 75% Ring drop chance was reduced to 87% Wand drop chance was reduced to 91% Potion drop chance was reduced to 92% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42660 Monster spawn increase reached its maximum at turn 65285 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 536228 The monster class that cannot be genocided was snake The monster class that was spawned more often: flying fish (freq bonus 1) The monster species that spawned more often: centaurtrice (freq bonus 3) The monster species that spawned more often: being moose (freq bonus 5) The monster species that spawned more often: Ksenia's plateau sandal (freq bonus 4) The monster species that spawned more often: Lamaschtu (freq bonus 4) The monster species that spawned more often: human monkey (freq bonus 3) The monster species that spawned more often: killer hydra (freq bonus 2) The monster species that spawned more often: charged bolt sentry (freq bonus 2) The monster species that spawned more often: tormented potato (freq bonus 4) The monster species that spawned more often: gazer horror (freq bonus 3) The monster species that spawned more often: porter block fungus (freq bonus 5) The monster species that spawned more often: bright violet warp patch (freq bonus 9) The monster species that spawned more often: tasloi (freq bonus 7) The monster species that spawned more often: porter fire elemental (freq bonus 4) The monster species that spawned more often: crawling eye (freq bonus 2) The monster species that spawned more often: scratch turret (freq bonus 12) The monster species that spawned more often: lava warp patch (freq bonus 2) The monster species that spawned more often: merlion (freq bonus 3) The monster species that spawned more often: ego frost giant (freq bonus 4) The monster species that spawned more often: Bundly Ann's soft sandal (freq bonus 2) The monster species that spawned more often: sue warp fungus (freq bonus 6) The monster species that never randomly spawned: Gas Kop The monster species that never randomly spawned: normal human The monster species that never randomly spawned: lava trove The monster species that never randomly spawned: human mummy The monster species that never randomly spawned: Elif The monster species that never randomly spawned: ultramarine fungus The monster species that never randomly spawned: water skeleton The monster species that never randomly spawned: volcanic elemental The monster species that never randomly spawned: snore force patch The monster species that never randomly spawned: jellyfish The RNG hath decreed that this item was never generated: see invisible (engagement) The RNG hath decreed that this item was never generated: combat stilettos (heeled boots) The RNG hath decreed that this item was never generated: mana (I WANT TO SEE URANUS TOO) The RNG hath decreed that this item was never generated: exercise stone (gray) The RNG hath decreed that this item was never generated: turn limit stone (gray) The RNG hath decreed that this item was never generated: ice (ice-cold) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 51) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 6) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 14) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of rmb loss (clicking, freq bonus 2) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 22) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 21) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 8) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 15) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 55) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 9) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 8) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 14) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 6) The RNG hath decreed that this item was always generated cursed: enchant weapon (dull) The RNG hath decreed that this item was always generated cursed: gauntlets of missing information (nondescript gloves) The RNG hath decreed that this item was always generated cursed: quiz stone (gray) The RNG hath decreed that this item was always generated cursed: healing (purple-red) The RNG hath decreed that this item was always generated cursed: white dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: book trap The RNG hath decreed that this trap was generated more often: DSTW trap (freq bonus 2) Next attribute increase check would have come at turn 3204 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You hungered rapidly You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (187) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...