Heliokopis, neutral male gigantic Wizard ---------------- |..........f...| |..........@...| ------ -+------- [Heliokopi the Evoker] St9 Dx9 Co7 In15 Wi7 Ch8 WizGigMalNeu Dlvl:1 $0 HP20(20) Pw27(27) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gigantic Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 180 Ring identification only worked 4 times out of 14 Spellbook identification only worked 2 times out of 17 Gem identification only worked 100 times out of 375 Monsters only dropped their musable items with 44% chance Ring drop chance was reduced to 84% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 81% Concealing monsters were spawned underneath items 88% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18019 Monster spawn increase reached its maximum at turn 72749 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1877700 The monster class that cannot be genocided was gnome The monster class that was spawned more often: wraith (freq bonus 1) The monster species that spawned more often: large fox (freq bonus 4) The monster species that spawned more often: Janine's sneaker (freq bonus 12) The monster species that spawned more often: flesh lancer (freq bonus 2) The monster species that spawned more often: fire bear (freq bonus 3) The monster species that spawned more often: armored cow (freq bonus 6) The monster species that spawned more often: raging torrent (freq bonus 10) The monster species that spawned more often: spore force fungus (freq bonus 4) The monster species that spawned more often: tasmanian zombie (freq bonus 4) The monster species that spawned more often: gremlin (freq bonus 8) The monster species that spawned more often: festering appendages (freq bonus 24) The monster species that spawned more often: purple force fungus (freq bonus 5) The monster species that spawned more often: green naga (freq bonus 5) The monster species that spawned more often: The Coffin Nail (freq bonus 6) The monster species that spawned more often: adventurer gnome (freq bonus 3) The monster species that spawned more often: giga wraith (freq bonus 10) The monster species that spawned more often: sporkhack horror (freq bonus 2) The monster species that spawned more often: forbidden arts centaur (freq bonus 10) The monster species that spawned more often: running cobra (freq bonus 4) The monster species that spawned more often: novel force patch (freq bonus 4) The monster species that spawned more often: mint giant (freq bonus 3) The monster species that never randomly spawned: staff permamimic The monster species that never randomly spawned: porter tengu The monster species that never randomly spawned: porter rubber chicken The monster species that never randomly spawned: energy lady The monster species that never randomly spawned: cursed turret The monster species that never randomly spawned: blue snake The monster species that never randomly spawned: young adult rainbow dragon The monster species that never randomly spawned: grey reaver The monster species that never randomly spawned: news daemon The monster species that never randomly spawned: gargantuan rat The monster class that always generated with extra speed: kobold The RNG hath decreed that this item was never generated: tinfoil helmet (aluminium helmet) The RNG hath decreed that this item was never generated: cloak of time (weird cloak) The RNG hath decreed that this item was never generated: leather jacket ((null)) The RNG hath decreed that this item was never generated: turn undead (copper) The RNG hath decreed that this item was never generated: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was never generated: sweet mocassins (womens footwear) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 19) The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 4) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 5) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: polymorph (golden, freq bonus 14) The RNG hath decreed that this item was generated more often: assault rifle ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 8) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 4) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 7) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 9) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 3) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 9) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 13) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 4) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 44) The RNG hath decreed that this item was always generated cursed: levitation (floating) The RNG hath decreed that this item was always generated cursed: blood loss (romantic) The RNG hath decreed that this item was always generated cursed: sky dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: pile bunker ((null)) The RNG hath decreed that this item was always generated cursed: mass healing (vermilion) The RNG hath decreed that this trap was always invisible: shaft The RNG hath decreed that this trap was generated more often: guillotine trap (freq bonus 1) Next attribute increase check would have come at turn 1090 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You hungered rapidly You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (160) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...