Heliokopis, neutral male gnomish Wizard ------ ....@| |$.f.| |...¯| |.... |..(.| |....| ------ [Heliokopi the Evoker] St3 Dx9 Co13 In14 Wi7 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 107 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 4 Scroll drop chance was reduced to 92% Ring drop chance was reduced to 91% Wand drop chance was reduced to 90% Number of artifacts generated was 0 Monster spawn increase started at turn 67855 Monster spawn increase reached its maximum at turn 132975 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 563825 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: leprechaun (freq bonus 3) The monster species that spawned more often: fragment (freq bonus 10) The monster species that spawned more often: brass gargoyle (freq bonus 24) The monster species that spawned more often: ore-colony lichen (freq bonus 5) The monster species that spawned more often: chaos shapechanger (freq bonus 12) The monster species that spawned more often: tap mimic (freq bonus 7) The monster species that spawned more often: nymph (freq bonus 14) The monster species that spawned more often: Ksenia (freq bonus 14) The monster species that spawned more often: ifrit (freq bonus 12) The monster species that spawned more often: rocket mine (freq bonus 5) The monster species that spawned more often: dino of the destruction (freq bonus 7) The monster species that spawned more often: high mushroom (freq bonus 5) The monster species that spawned more often: storm rider (freq bonus 48) The monster species that spawned more often: xan (freq bonus 12) The monster species that spawned more often: grandmaster lichen (freq bonus 12) The monster species that spawned more often: undead otaku (freq bonus 14) The monster species that spawned more often: titan (freq bonus 4) The monster species that spawned more often: Nazgul (freq bonus 8) The monster species that spawned more often: wrinkled mushroom patch (freq bonus 10) The monster species that spawned more often: secret car (freq bonus 10) The monster species that spawned more often: tentacool (freq bonus 4) The monster species that never randomly spawned: hidden barrow wight The monster species that never randomly spawned: spectre The monster species that never randomly spawned: undead graduate The monster species that never randomly spawned: antimagic mold The monster species that never randomly spawned: quickling queen The monster species that never randomly spawned: acid trove The monster species that never randomly spawned: giant cockroach The monster species that never randomly spawned: clay stalk The monster species that never randomly spawned: bone beetle The monster species that never randomly spawned: adventurer force fungus The monster class that always generated with extra speed: piercer The RNG hath decreed that this item was never generated: summon elm (celestial) The RNG hath decreed that this item was never generated: elven short sword (runed short sword) The RNG hath decreed that this item was never generated: acid stream (colorful) The RNG hath decreed that this item was never generated: heavy granite ball ((null)) The RNG hath decreed that this item was never generated: lycanthropy (doggy) The RNG hath decreed that this item was never generated: boots of plugsuit (tightly fitting boots) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 26) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 22) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 12) The RNG hath decreed that this item was always generated cursed: emerald (green) The RNG hath decreed that this item was always generated cursed: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this item was always generated cursed: cloak of reflection (funeral cloak) The RNG hath decreed that this item was always generated cursed: antideath cloak (demonic cloak) The RNG hath decreed that this item was always generated cursed: chrysocolla (cyan) The RNG hath decreed that this trap was always invisible: alarm The RNG hath decreed that this trap was generated more often: slow gas trap (freq bonus 1) Next attribute increase check would have come at turn 612 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (569) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...