Heliokopis, neutral male gnomish Wizard -----.------ |..........| |..........| |..........| |.......f..| |..`...@...| ------------ [Heliokopi the Evoker] St7 Dx13 Co14 In18 Wi8 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 115 Potion identification only worked 3 times out of 5 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 21 Monsters only dropped their musable items with 67% chance Scroll drop chance was reduced to 88% Potion drop chance was reduced to 89% Monster death drops spawned with only 71% chance Number of artifacts generated was 0 Monster spawn increase started at turn 9792 Monster spawn increase reached its maximum at turn 26094 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 208000 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: apelike creature (freq bonus 1) The monster species that spawned more often: colorless mushroom patch (freq bonus 6) The monster species that spawned more often: cyan patch (freq bonus 4) The monster species that spawned more often: blink force fungus (freq bonus 2) The monster species that spawned more often: Sophie's combat boot (freq bonus 4) The monster species that spawned more often: amok running yardie (freq bonus 6) The monster species that spawned more often: noisy lich (freq bonus 4) The monster species that spawned more often: hell buzzard (freq bonus 9) The monster species that spawned more often: fucked-up person (freq bonus 2) The monster species that spawned more often: chaos mutant (freq bonus 5) The monster species that spawned more often: undead lunatic (freq bonus 12) The monster species that spawned more often: gang guy (freq bonus 3) The monster species that spawned more often: topaz warp patch (freq bonus 15) The monster species that spawned more often: greater claw bug (freq bonus 3) The monster species that spawned more often: spring chicken (freq bonus 7) The monster species that spawned more often: censor (freq bonus 2) The monster species that spawned more often: large fox (freq bonus 3) The monster species that spawned more often: lost maia (freq bonus 4) The monster species that spawned more often: turbo club racquet (freq bonus 4) The monster species that spawned more often: legged tuna (freq bonus 4) The monster species that spawned more often: Medusa's pet fish (freq bonus 6) The monster species that never randomly spawned: warrior The monster species that never randomly spawned: unraveler The monster species that never randomly spawned: Windows 8 (Smartphone Edition) The monster species that never randomly spawned: zapdos The monster species that never randomly spawned: bright white patch The monster species that never randomly spawned: undead topmodel The monster species that never randomly spawned: flesh clan The monster species that never randomly spawned: Shuma-Gorath The monster species that never randomly spawned: cyan colony The monster species that never randomly spawned: firefly The RNG hath decreed that this item was never generated: blank paper (unlabeled) The RNG hath decreed that this item was never generated: katyusha (headpiece) The RNG hath decreed that this item was never generated: summon undead (black) The RNG hath decreed that this item was never generated: crossbow bolt ((null)) The RNG hath decreed that this item was never generated: sheaf of straw ((null)) The RNG hath decreed that this item was never generated: kicking boots (steel boots) The RNG hath decreed that this item was generated more often: magic missile (steel, freq bonus 5) The RNG hath decreed that this item was generated more often: loadstone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 37) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 35) The RNG hath decreed that this item was always generated cursed: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was always generated cursed: blaster bolt ((null)) The RNG hath decreed that this item was always generated cursed: oilskin cloak (slippery cloak) The RNG hath decreed that this item was always generated cursed: gain ability (ruby) The RNG hath decreed that this item was always generated cursed: chocoegg ((null)) The RNG hath decreed that this trap was always invisible: polymorph trap The RNG hath decreed that this trap was generated more often: monster cube (freq bonus 4) Next attribute increase check would have come at turn 1081 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (159) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...