Heliokopis, neutral male gnomish Wizard | .| .+ | .| |.-----.. |.......| |.......| |....f@.| --------- [Heliokopi the Evoker] St7 Dx16 Co10 In15 Wi5 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 94% chance Book drop chance was reduced to 97% Scroll drop chance was reduced to 84% Potion drop chance was reduced to 93% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 21056 Monster spawn increase reached its maximum at turn 52824 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 563056 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: ogre (freq bonus 1) The monster species that spawned more often: nalfeshnee (freq bonus 3) The monster species that spawned more often: byakhee, the star-steeds (freq bonus 7) The monster species that spawned more often: zephyr hound (freq bonus 4) The monster species that spawned more often: green fungus (freq bonus 4) The monster species that spawned more often: five of spades (freq bonus 2) The monster species that spawned more often: worm that walks (freq bonus 12) The monster species that spawned more often: takuhi (freq bonus 3) The monster species that spawned more often: real aquatic hound (freq bonus 2) The monster species that spawned more often: ettin (freq bonus 14) The monster species that spawned more often: acid worm (freq bonus 5) The monster species that spawned more often: greater giant kraken (freq bonus 6) The monster species that spawned more often: corpse fish (freq bonus 16) The monster species that spawned more often: translucent mushroom (freq bonus 20) The monster species that spawned more often: brown mushroom patch (freq bonus 2) The monster species that spawned more often: steel beetle (freq bonus 6) The monster species that spawned more often: Bull Gates (freq bonus 6) The monster species that spawned more often: fog cloud (freq bonus 2) The monster species that spawned more often: undead intel scribe (freq bonus 4) The monster species that spawned more often: time growth (freq bonus 4) The monster species that spawned more often: thematic fire elemental (freq bonus 14) The monster species that never randomly spawned: stone force fungus The monster species that never randomly spawned: hairy warp fungus The monster species that never randomly spawned: gnome uberwarrior The monster species that never randomly spawned: annoying leprechaun The monster species that never randomly spawned: deep dwarf The monster species that never randomly spawned: mad scientist The monster species that never randomly spawned: elemental particle The monster species that never randomly spawned: bori The monster species that never randomly spawned: ice wall The monster species that never randomly spawned: normal dwarf The RNG hath decreed that this item was never generated: plain dragon scale shield (plain dragonhide shield) The RNG hath decreed that this item was never generated: medical kit (leather bag) The RNG hath decreed that this item was never generated: special camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was never generated: clouds (VOLARE) The RNG hath decreed that this item was never generated: failed training (finger-jamming) The RNG hath decreed that this item was never generated: amulet of warp dimension (hazy) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: random enchantment (GODFATHER OF ALL ROGUELIKES, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of undead warning (occult, freq bonus 41) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 39) The RNG hath decreed that this item was always generated cursed: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was always generated cursed: elven helm (runed helm) The RNG hath decreed that this item was always generated cursed: lemon ((null)) The RNG hath decreed that this item was always generated cursed: speedwagon's hat ((null)) The RNG hath decreed that this item was always generated cursed: hide ((null)) The RNG hath decreed that this trap was always invisible: sleeping gas trap The RNG hath decreed that this trap was generated more often: cooling trap (freq bonus 33) Next attribute increase check would have come at turn 1987 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (345) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...