Heliokopis, neutral male gnomish Wizard -------.------- |.............| |#.....f......| |......@......| |.............| --------------- [Heliokopi the Evoker] St9 Dx11 Co16 In13 Wi9 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 171 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 8 Ring drop chance was reduced to 81% Wand drop chance was reduced to 94% Number of artifacts generated was 0 Monster spawn increase started at turn 13200 Monster spawn increase reached its maximum at turn 36763 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 721824 The monster class that cannot be genocided was orc The monster class that was spawned more often: giant humanoid (freq bonus 1) The monster species that spawned more often: Ksenia's plateau sandal (freq bonus 4) The monster species that spawned more often: translucent mushroom (freq bonus 4) The monster species that spawned more often: nexus spore (freq bonus 56) The monster species that spawned more often: null force fungus (freq bonus 2) The monster species that spawned more often: camo dwarf (freq bonus 7) The monster species that spawned more often: phasic annihilation automata type IX (freq bonus 4) The monster species that spawned more often: boobed permamimic (freq bonus 2) The monster species that spawned more often: tu-tara shieldsnapper (freq bonus 10) The monster species that spawned more often: baby bronze dragon (freq bonus 4) The monster species that spawned more often: albino growth (freq bonus 6) The monster species that spawned more often: camo rust monster (freq bonus 6) The monster species that spawned more often: heavy troopa (freq bonus 7) The monster species that spawned more often: volt growth (freq bonus 8) The monster species that spawned more often: topaz stalk (freq bonus 6) The monster species that spawned more often: mi-go, the fungi from yuggoth (freq bonus 2) The monster species that spawned more often: ape gigans (freq bonus 6) The monster species that spawned more often: Warder Kommissioner (freq bonus 18) The monster species that spawned more often: oreades (freq bonus 8) The monster species that spawned more often: null stalk (freq bonus 8) The monster species that spawned more often: slimy mold (freq bonus 8) The monster species that never randomly spawned: Shaqtari The monster species that never randomly spawned: rainbow mushroom The monster species that never randomly spawned: tear warp fungus The monster species that never randomly spawned: giant garnet frog The monster species that never randomly spawned: numbness monster The monster species that never randomly spawned: elder air elemental The monster species that never randomly spawned: tie fighter The monster species that never randomly spawned: mana worm The monster species that never randomly spawned: large jackal The monster species that never randomly spawned: blink mushroom The monster class that always generated with extra speed: lizard The monster class that more likely to generate with musable stuff: ogre The RNG hath decreed that this item was never generated: trap creation (endangered) The RNG hath decreed that this item was never generated: teleportation (silver) The RNG hath decreed that this item was never generated: amulet of speed (beam) The RNG hath decreed that this item was never generated: low stats (cheap) The RNG hath decreed that this item was never generated: pasta ((null)) The RNG hath decreed that this item was never generated: tin whistle (whistle) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: enchant weapon (DAIYEN FOOELS, freq bonus 6) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 47) The RNG hath decreed that this item was always generated cursed: spiked battle boot ((null)) The RNG hath decreed that this item was always generated cursed: IC (many-wired thing) The RNG hath decreed that this item was always generated cursed: punishment (edgy) The RNG hath decreed that this item was always generated cursed: ulch helmet (filtered helmet) The RNG hath decreed that this item was always generated cursed: copper dragon scales ((null)) The RNG hath decreed that this trap was always invisible: mind wipe trap The RNG hath decreed that this trap was generated more often: missingno trap (freq bonus 1) Next attribute increase check would have come at turn 1122 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (190) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...