Heliokopis, neutral male gnomish Wizard ------- |$....| |.....| |.....+ |.....| |.f...| |..@... ---.--- [Heliokopi the Evoker] St9 Dx13 Co10 In15 Wi9 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 28 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 14 Monsters only dropped their musable items with 99% chance Scroll drop chance was reduced to 90% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 10% Potion drop chance was reduced to 80% Concealing monsters were spawned underneath items 96% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 23446 Monster spawn increase reached its maximum at turn 57846 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 583388 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: zombie (freq bonus 1) The monster species that spawned more often: Tsi-puff, Selenite Professor (freq bonus 4) The monster species that spawned more often: large generator (freq bonus 4) The monster species that spawned more often: sweeping fire vortex (freq bonus 3) The monster species that spawned more often: irritating woman (freq bonus 3) The monster species that spawned more often: dark blue slime (freq bonus 8) The monster species that spawned more often: orange ego jelly (freq bonus 6) The monster species that spawned more often: …ÖÀY—yh¥ïîÜò½šßf¨ (freq bonus 4) The monster species that spawned more often: greater ice cattle (freq bonus 10) The monster species that spawned more often: young plain dragon (freq bonus 32) The monster species that spawned more often: arch-vile (freq bonus 6) The monster species that spawned more often: hallu trove (freq bonus 8) The monster species that spawned more often: software engineer (freq bonus 20) The monster species that spawned more often: internet swarmer (freq bonus 8) The monster species that spawned more often: blazing fern sprout (freq bonus 3) The monster species that spawned more often: petro force fungus (freq bonus 6) The monster species that spawned more often: gore colony (freq bonus 6) The monster species that spawned more often: ECM archer (freq bonus 4) The monster species that spawned more often: bard (freq bonus 6) The monster species that spawned more often: horadrim ancestor (freq bonus 6) The monster species that spawned more often: gnomish master thief (freq bonus 6) The monster species that never randomly spawned: Racemicron, Prince of Acid and Melting The monster species that never randomly spawned: Sabine The monster species that never randomly spawned: poison lichen The monster species that never randomly spawned: irresistible force patch The monster species that never randomly spawned: dark yeek The monster species that never randomly spawned: drone mushroom The monster species that never randomly spawned: epidote mushroom The monster species that never randomly spawned: lord of Chaos The monster species that never randomly spawned: void mold The monster species that never randomly spawned: vermicious knid The monster class that always generated with extra speed: turret The RNG hath decreed that this item was never generated: parfait ((null)) The RNG hath decreed that this item was never generated: bugle ((null)) The RNG hath decreed that this item was never generated: tempest horn (horn) The RNG hath decreed that this item was never generated: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was never generated: vulnerability cloak (flax cloak) The RNG hath decreed that this item was never generated: mass healing (vermilion) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 20) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 15) The RNG hath decreed that this item was always generated cursed: demonology (IA CTHULHU) The RNG hath decreed that this item was always generated cursed: trap disarming (elysium) The RNG hath decreed that this item was always generated cursed: rubber apron (apron) The RNG hath decreed that this item was always generated cursed: boots of weakness (torn boots) The RNG hath decreed that this item was always generated cursed: plasteel cloak ((null)) The RNG hath decreed that this trap was always invisible: mind wipe trap The RNG hath decreed that this trap was generated more often: lava trap (freq bonus 2) Next attribute increase check would have come at turn 456 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (170) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...