Heliokopis, neutral male gnomish Wizard --------------- |.....?.@.....| .... ........f.....| -- - |.............| |....%...$....| --------.----.- [Heliokopi the Evoker] St12 Dx16 Co12 In17 Wi11 Ch11 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 10 Monsters only dropped their musable items with 83% chance Book drop chance was reduced to 96% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 29% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 39335 Monster spawn increase reached its maximum at turn 54092 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 451942 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: bat or bird (freq bonus 6) The monster species that spawned more often: Mim, Betrayer of Turin (freq bonus 9) The monster species that spawned more often: mind spore (freq bonus 32) The monster species that spawned more often: radiant mushroom (freq bonus 16) The monster species that spawned more often: sizzling vortex (freq bonus 18) The monster species that spawned more often: pit cobra (freq bonus 9) The monster species that spawned more often: hippie guy (freq bonus 9) The monster species that spawned more often: normal elemental (freq bonus 14) The monster species that spawned more often: ancient pharao (freq bonus 8) The monster species that spawned more often: undead hyper doll (freq bonus 20) The monster species that spawned more often: inertia monster (freq bonus 7) The monster species that spawned more often: silver wraith (freq bonus 18) The monster species that spawned more often: winged pseudodragon (freq bonus 14) The monster species that spawned more often: swamp ghost (freq bonus 18) The monster species that spawned more often: Father Dagon (freq bonus 16) The monster species that spawned more often: wind bowman (freq bonus 42) The monster species that spawned more often: istar (freq bonus 10) The monster species that spawned more often: petty centaur shaman (freq bonus 8) The monster species that spawned more often: poison giant (freq bonus 22) The monster species that spawned more often: death lich (freq bonus 16) The monster species that spawned more often: Captain Nemo (freq bonus 10) The monster species that never randomly spawned: song book mimic The monster species that never randomly spawned: Sarina The monster species that never randomly spawned: slime granny The monster species that never randomly spawned: blink stalk The monster species that never randomly spawned: elph The monster species that never randomly spawned: housebat The monster species that never randomly spawned: gorebelly The monster species that never randomly spawned: giant gold ant The monster species that never randomly spawned: baron of hell The monster species that never randomly spawned: Mother Lilith The RNG hath decreed that this item was never generated: helm of jamming (radio helmet) The RNG hath decreed that this item was never generated: dark elven short sword (black runed short sword) The RNG hath decreed that this item was never generated: stone of hate (gray) The RNG hath decreed that this item was never generated: taming (PRIRUTSENIE) The RNG hath decreed that this item was never generated: clay chain ((null)) The RNG hath decreed that this item was never generated: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 5) The RNG hath decreed that this item was always generated cursed: failed training (finger-jamming) The RNG hath decreed that this item was always generated cursed: amulet of explosion (nuclear) The RNG hath decreed that this item was always generated cursed: undead turning (copper) The RNG hath decreed that this item was always generated cursed: protection (wide) The RNG hath decreed that this item was always generated cursed: gray dragon scales ((null)) The RNG hath decreed that this trap was always invisible: land mine The RNG hath decreed that this trap was generated more often: glib trap (freq bonus 3) Next attribute increase check would have come at turn 2926 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (195) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...