Heliokopis, neutral male gnomish Wizard -+------ |....@.| |....f.| -......| |......| |......| |......| -------- [Heliokopi the Evoker] St7 Dx10 Co8 In16 Wi5 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 8 Scroll drop chance was reduced to 81% Ring drop chance was reduced to 84% Wand drop chance was reduced to 84% Amulet drop chance was reduced to 85% Concealing monsters were spawned underneath items 57% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 88575 Monster spawn increase reached its maximum at turn 119111 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 296694 The monster class that cannot be genocided was light The monster class that was spawned more often: wall monster (freq bonus 2) The monster color that was spawned more often: red (freq bonus 1) The monster species that spawned more often: shaman (freq bonus 10) The monster species that spawned more often: pixie (freq bonus 4) The monster species that spawned more often: cooling turret (freq bonus 8) The monster species that spawned more often: frightening creep (freq bonus 5) The monster species that spawned more often: slimy warp patch (freq bonus 8) The monster species that spawned more often: hill giant shaman (freq bonus 6) The monster species that spawned more often: Dora's hugging boot (freq bonus 6) The monster species that spawned more often: tunnel spider (freq bonus 6) The monster species that spawned more often: black bear cub (freq bonus 3) The monster species that spawned more often: nether lich (freq bonus 6) The monster species that spawned more often: Mania (freq bonus 6) The monster species that spawned more often: moldy defiler (freq bonus 8) The monster species that spawned more often: kobold leader (freq bonus 8) The monster species that spawned more often: kappa (freq bonus 10) The monster species that spawned more often: Sarah's hugging boot (freq bonus 16) The monster species that spawned more often: semi-novice mage (freq bonus 6) The monster species that spawned more often: giant armor beetle (freq bonus 8) The monster species that spawned more often: gigantic pile of killer coins (freq bonus 8) The monster species that spawned more often: teethfish (freq bonus 4) The monster species that spawned more often: graviton sphere (freq bonus 5) The monster species that never randomly spawned: lava vortex The monster species that never randomly spawned: charcoal stalk The monster species that never randomly spawned: cloud cattle The monster species that never randomly spawned: pooka The monster species that never randomly spawned: main school graduate The monster species that never randomly spawned: mountain awgwa The monster species that never randomly spawned: wall beast The monster species that never randomly spawned: snake The monster species that never randomly spawned: armed panther The monster species that never randomly spawned: scroll trove The RNG hath decreed that this item was never generated: lycanthropy (doggy) The RNG hath decreed that this item was never generated: magic harp (harp) The RNG hath decreed that this item was never generated: fireball (octagonal) The RNG hath decreed that this item was never generated: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was never generated: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was never generated: statue ((null)) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: orcish spear (crude spear, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 7) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 17) The RNG hath decreed that this item was always generated cursed: time (ticking) The RNG hath decreed that this item was always generated cursed: enchant weapon (dull) The RNG hath decreed that this item was always generated cursed: enlightenment (crystal) The RNG hath decreed that this item was always generated cursed: quiz stone (gray) The RNG hath decreed that this item was always generated cursed: increase damage (coral) The RNG hath decreed that this trap was always invisible: disenchantment trap The RNG hath decreed that this trap was generated more often: multiplicator trap (freq bonus 10) Next attribute increase check would have come at turn 430 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1620) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...