Heliokopis, neutral male gnomish Wizard ------------ |..........| |...f@.....| |........:.| |..........| -+---------- [Heliokopi the Evoker] St10 Dx11 Co11 In13 Wi11 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 22 Scroll drop chance was reduced to 96% Ring drop chance was reduced to 91% Wand drop chance was reduced to 85% Amulet drop chance was reduced to 60% Potion drop chance was reduced to 93% Number of artifacts generated was 0 Monster spawn increase started at turn 17062 Monster spawn increase reached its maximum at turn 33724 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 146340 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: cat or other feline (freq bonus 1) The monster species that spawned more often: malfunctioning babelfish (freq bonus 4) The monster species that spawned more often: killer mimic (freq bonus 6) The monster species that spawned more often: steam troglodyte (freq bonus 4) The monster species that spawned more often: sand leaper (freq bonus 4) The monster species that spawned more often: red hot ride (freq bonus 6) The monster species that spawned more often: highway cattle (freq bonus 4) The monster species that spawned more often: stalactite piercer (freq bonus 2) The monster species that spawned more often: bad boys (freq bonus 6) The monster species that spawned more often: ferrous colony (freq bonus 12) The monster species that spawned more often: large snake (freq bonus 8) The monster species that spawned more often: old cyan dragon (freq bonus 3) The monster species that spawned more often: strigoi (freq bonus 12) The monster species that spawned more often: Iwan (freq bonus 6) The monster species that spawned more often: slime fungus (freq bonus 5) The monster species that spawned more often: appearance (freq bonus 4) The monster species that spawned more often: giant albatross (freq bonus 6) The monster species that spawned more often: unrepentant undead (freq bonus 6) The monster species that spawned more often: worlock (freq bonus 4) The monster species that spawned more often: gnoll thief (freq bonus 5) The monster species that spawned more often: fallen pirate (freq bonus 6) The monster species that never randomly spawned: pustulent growth The monster species that never randomly spawned: thorn warp patch The monster species that never randomly spawned: charcoal The monster species that never randomly spawned: annoying cat The monster species that never randomly spawned: hungry warp patch The monster species that never randomly spawned: phantom ghost The monster species that never randomly spawned: threshold growth The monster species that never randomly spawned: giant weapon trove The monster species that never randomly spawned: alligator king The monster species that never randomly spawned: alien pod The RNG hath decreed that this item was never generated: torch ((null)) The RNG hath decreed that this item was never generated: low stats (cheap) The RNG hath decreed that this item was never generated: impossibly heavy glass ball ((null)) The RNG hath decreed that this item was never generated: dwarvish roundshield (large round shield) The RNG hath decreed that this item was never generated: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was never generated: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 16) The RNG hath decreed that this item was generated more often: leather shoes ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 18) The RNG hath decreed that this item was always generated cursed: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: jet (black) The RNG hath decreed that this item was always generated cursed: steel whip ((null)) The RNG hath decreed that this item was always generated cursed: anhydrite (teal) The RNG hath decreed that this item was always generated cursed: dwarvish short sword (broad short sword) The RNG hath decreed that this trap was always invisible: weakness trap The RNG hath decreed that this trap was generated more often: ventilator (freq bonus 2) Next attribute increase check would have come at turn 784 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (303) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...