Heliokopis, neutral male gnomish Wizard ------ |....| ....| |....| |.f..| +@...| --.--- [Heliokopi the Evoker] St7 Dx8 Co9 In17 Wi6 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 11 Scroll drop chance was reduced to 94% Amulet drop chance was reduced to 52% Potion drop chance was reduced to 73% Concealing monsters were spawned underneath items 85% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 11205 Monster spawn increase reached its maximum at turn 43190 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 50162 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: angelic being (freq bonus 4) The monster color that was spawned more often: bright magenta (freq bonus 4) The monster species that spawned more often: world killer (freq bonus 24) The monster species that spawned more often: bugbear chieftain (freq bonus 16) The monster species that spawned more often: ring permamimic (freq bonus 8) The monster species that spawned more often: daylight (freq bonus 5) The monster species that spawned more often: porter tear vortex (freq bonus 10) The monster species that spawned more often: inertia drake (freq bonus 8) The monster species that spawned more often: jolt eel (freq bonus 28) The monster species that spawned more often: time warp fungus (freq bonus 18) The monster species that spawned more often: teal force fungus (freq bonus 18) The monster species that spawned more often: limrog (freq bonus 16) The monster species that spawned more often: pseudo rat (freq bonus 6) The monster species that spawned more often: venom trove (freq bonus 8) The monster species that spawned more often: Microsoft employee (freq bonus 7) The monster species that spawned more often: luxury yacht (freq bonus 6) The monster species that spawned more often: ÊS{Ï«—R (freq bonus 52) The monster species that spawned more often: gold draconian (freq bonus 8) The monster species that spawned more often: siege door (freq bonus 7) The monster species that spawned more often: gnoll shaman (freq bonus 16) The monster species that spawned more often: Antje's block-heeled boot (freq bonus 12) The monster species that spawned more often: atlantean (freq bonus 6) The monster species that never randomly spawned: green glutton ghost The monster species that never randomly spawned: Zuggotmoy The monster species that never randomly spawned: prick witch The monster species that never randomly spawned: venom slime The monster species that never randomly spawned: movanic deva The monster species that never randomly spawned: Yamata no Orochi The monster species that never randomly spawned: Mordor orc The monster species that never randomly spawned: ancient The monster species that never randomly spawned: speed trove The monster species that never randomly spawned: abnormal patch The RNG hath decreed that this item was never generated: spinel (violet) The RNG hath decreed that this item was never generated: ruffled shirt ((null)) The RNG hath decreed that this item was never generated: detect monsters (leather) The RNG hath decreed that this item was never generated: cloak of displacement (piece of cloth) The RNG hath decreed that this item was never generated: amulet of poison warning (splatted) The RNG hath decreed that this item was never generated: boots of swimming (fin boots) The RNG hath decreed that this item was generated more often: sickness (fizzy, freq bonus 7) The RNG hath decreed that this item was generated more often: graphite (gray, freq bonus 22) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: gauntlets of the force (spacey gloves) The RNG hath decreed that this item was always generated cursed: sniper rifle ((null)) The RNG hath decreed that this item was always generated cursed: two-handed trident ((null)) The RNG hath decreed that this item was always generated cursed: elven short sword (runed short sword) The RNG hath decreed that this item was always generated cursed: speedbug boots (profiled boots) The RNG hath decreed that this trap was always invisible: nonintrinsical trap The RNG hath decreed that this trap was generated more often: summon undead trap (freq bonus 1) Next attribute increase check would have come at turn 452 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (131) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...