Heliokopis, neutral male gnomish Wizard --+- ------- ------------------ - |..).......................rrr..| |.......k...............f...r...| |%................?....@........X --------------------------------- [Heliokopi the Evoker] St6 Dx13 Co12 In18 Wi9 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 152 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 7 Scroll drop chance was reduced to 85% Ring drop chance was reduced to 90% Wand drop chance was reduced to 81% Potion drop chance was reduced to 85% Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 20098 Monster spawn increase reached its maximum at turn 60513 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1154440 The monster class that cannot be genocided was ghost The monster class that was spawned more often: cockatrice (freq bonus 3) The monster species that spawned more often: blink force patch (freq bonus 5) The monster species that spawned more often: 5K guy (freq bonus 5) The monster species that spawned more often: azure spore (freq bonus 8) The monster species that spawned more often: quantum statistical mechanic (freq bonus 4) The monster species that spawned more often: eldritch mind flayer (freq bonus 4) The monster species that spawned more often: rot turret (freq bonus 14) The monster species that spawned more often: claw bug (freq bonus 6) The monster species that spawned more often: Elbereth's chosen one (freq bonus 4) The monster species that spawned more often: dark shape (freq bonus 14) The monster species that spawned more often: old blue dragon (freq bonus 5) The monster species that spawned more often: octarine growth (freq bonus 6) The monster species that spawned more often: irresistible fungus (freq bonus 4) The monster species that spawned more often: giant grey bat (freq bonus 6) The monster species that spawned more often: Mammon (freq bonus 12) The monster species that spawned more often: Selinger (freq bonus 4) The monster species that spawned more often: shimmering force fungus (freq bonus 18) The monster species that spawned more often: multi-hued patch (freq bonus 6) The monster species that spawned more often: porter spider (freq bonus 12) The monster species that spawned more often: abnormal colony (freq bonus 5) The monster species that spawned more often: Desiree (freq bonus 8) The monster species that never randomly spawned: blank warp patch The monster species that never randomly spawned: fire grue The monster species that never randomly spawned: Tomas The monster species that never randomly spawned: flesh spawner The monster species that never randomly spawned: group dwarf The monster species that never randomly spawned: underground bird The monster species that never randomly spawned: Ilse The monster species that never randomly spawned: blood diver The monster species that never randomly spawned: anuban jackal The monster species that never randomly spawned: silver wolf The monster class that always generated with extra speed: ant or other insect The RNG hath decreed that this item was never generated: cloak of grounding (granite cloak) The RNG hath decreed that this item was never generated: time stop (continued) The RNG hath decreed that this item was never generated: cure critical wounds (roast mate) The RNG hath decreed that this item was never generated: watermelon ((null)) The RNG hath decreed that this item was never generated: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this item was never generated: helm of steel (steel helmet) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 6) The RNG hath decreed that this item was generated more often: impossibly heavy mineral ball ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: bow ((null)) The RNG hath decreed that this item was always generated cursed: green mate (St.John's Wort) The RNG hath decreed that this item was always generated cursed: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was always generated cursed: blood dragon scale shield (blood dragonhide shield) The RNG hath decreed that this item was always generated cursed: helmet (plumed helmet) The RNG hath decreed that this trap was always invisible: rot13 trap The RNG hath decreed that this trap was generated more often: shock trap (freq bonus 1) Next attribute increase check would have come at turn 1946 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (396) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...