Heliokopis, neutral male gnomish Wizard ----- +.f.| |@..| ...{| |...| |...| ----- [Heliokopi the Evoker] St5 Dx11 Co10 In18 Wi6 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Wand identification only worked 3 times out of 16 Scroll drop chance was reduced to 89% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 76% Number of artifacts generated was 0 Monster spawn increase started at turn 19750 Monster spawn increase reached its maximum at turn 98190 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 89828 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: imp or minor demon (freq bonus 4) The monster species that spawned more often: warped fallen (freq bonus 16) The monster species that spawned more often: invisible force patch (freq bonus 6) The monster species that spawned more often: air giant (freq bonus 32) The monster species that spawned more often: giant spawn mimic (freq bonus 24) The monster species that spawned more often: stairstrap snake (freq bonus 6) The monster species that spawned more often: malformed flying polyp (freq bonus 6) The monster species that spawned more often: Tiamat, the Fiend of Wind (freq bonus 14) The monster species that spawned more often: minimalist (freq bonus 7) The monster species that spawned more often: spike piercer (freq bonus 6) The monster species that spawned more often: empty creature (freq bonus 14) The monster species that spawned more often: nurse (freq bonus 30) The monster species that spawned more often: Corina's stiletto boot (freq bonus 6) The monster species that spawned more often: Apollyon (freq bonus 20) The monster species that spawned more often: wimp-imp (freq bonus 5) The monster species that spawned more often: Antonia's leather pump (freq bonus 6) The monster species that spawned more often: three-headed troll (freq bonus 24) The monster species that spawned more often: mini robo-ky (freq bonus 10) The monster species that spawned more often: air death (freq bonus 18) The monster species that spawned more often: dark ranger (freq bonus 8) The monster species that spawned more often: light hound (freq bonus 15) The monster species that never randomly spawned: sniper fiend The monster species that never randomly spawned: High-elf rogue The monster species that never randomly spawned: silver mushroom patch The monster species that never randomly spawned: Quachil Uttaus, Treader of the Dust The monster species that never randomly spawned: inertia colony The monster species that never randomly spawned: adult green dragon The monster species that never randomly spawned: frozen terror The monster species that never randomly spawned: scruffy little dog The monster species that never randomly spawned: Hilda's lady pump The monster species that never randomly spawned: umbral hulk The monster class that always generated with extra speed: lich The RNG hath decreed that this item was never generated: healing (bamboo) The RNG hath decreed that this item was never generated: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was never generated: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was never generated: peanut bag ((null)) The RNG hath decreed that this item was never generated: practice (insulating) The RNG hath decreed that this item was never generated: purple dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: sheaf of straw ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: white dragon scales ((null), freq bonus 133) The RNG hath decreed that this item was always generated cursed: spoon ((null)) The RNG hath decreed that this item was always generated cursed: unlucky stone (gray) The RNG hath decreed that this item was always generated cursed: orthoclase (yellow) The RNG hath decreed that this item was always generated cursed: failed exercise (thumb screwing) The RNG hath decreed that this item was always generated cursed: talc (gray) The RNG hath decreed that this trap was always invisible: super nupesell nix area The RNG hath decreed that this trap was generated more often: heel trap (freq bonus 5) Next attribute increase check would have come at turn 977 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (365) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...