Heliokopis, neutral male gnomish Wizard -----.- |.....| |.....| ...$..| |..f@.+ |.....| ------- [Heliokopi the Evoker] St7 Dx12 Co14 In17 Wi6 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 10 Monsters only dropped their musable items with 99% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 95% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 59% Number of artifacts generated was 0 Monster spawn increase started at turn 15012 Monster spawn increase reached its maximum at turn 52562 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 125103 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: piercer (freq bonus 1) The monster species that spawned more often: karmic mushroom (freq bonus 12) The monster species that spawned more often: gnome mage (freq bonus 3) The monster species that spawned more often: death orb (freq bonus 3) The monster species that spawned more often: nautilus coxswain (freq bonus 3) The monster species that spawned more often: picture kobold (freq bonus 2) The monster species that spawned more often: goblin (freq bonus 5) The monster species that spawned more often: meduquasit (freq bonus 6) The monster species that spawned more often: lady freeze (freq bonus 6) The monster species that spawned more often: Gerion (freq bonus 10) The monster species that spawned more often: main school graduate (freq bonus 12) The monster species that spawned more often: colluded patch (freq bonus 4) The monster species that spawned more often: giant garnet frog (freq bonus 3) The monster species that spawned more often: werejackal (freq bonus 4) The monster species that spawned more often: giant grey rat (freq bonus 6) The monster species that spawned more often: eldritch fungus (freq bonus 9) The monster species that spawned more often: embalmed corpse (freq bonus 8) The monster species that spawned more often: dark maggot (freq bonus 8) The monster species that spawned more often: undead sexymate (freq bonus 4) The monster species that spawned more often: camine spider (freq bonus 14) The monster species that spawned more often: forest orc (freq bonus 8) The monster species that never randomly spawned: uber lloigor The monster species that never randomly spawned: tree fungus The monster species that never randomly spawned: prick fist The monster species that never randomly spawned: undead monk The monster species that never randomly spawned: shining piercer The monster species that never randomly spawned: crystal spore The monster species that never randomly spawned: venom lord The monster species that never randomly spawned: Robat The monster species that never randomly spawned: forest centaur The monster species that never randomly spawned: alchemist The RNG hath decreed that this item was never generated: onion ((null)) The RNG hath decreed that this item was never generated: wine (violet-red) The RNG hath decreed that this item was never generated: flint spear ((null)) The RNG hath decreed that this item was never generated: sliming (straight) The RNG hath decreed that this item was never generated: gain level (leveled) The RNG hath decreed that this item was never generated: cure wounds (yerba mate) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 26) The RNG hath decreed that this item was always generated cursed: gauntlets of fumbling (padded gloves) The RNG hath decreed that this item was always generated cursed: amulet of D-type equipment (strange) The RNG hath decreed that this item was always generated cursed: hallucination (sky blue) The RNG hath decreed that this item was always generated cursed: dwarvish spear (stout spear) The RNG hath decreed that this item was always generated cursed: quiz helm (deformed helmet) The RNG hath decreed that this trap was always invisible: alarm The RNG hath decreed that this trap was generated more often: spacewars trap (freq bonus 5) Next attribute increase check would have come at turn 404 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (331) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - create monster 4 attack 4% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...