Heliokopis, neutral male gnomish Wizard - --#-- |..f@.| |.....| |.....| |.....| |.....| ------- [Heliokopi the Evoker] St9 Dx9 Co7 In16 Wi7 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy There is a staircase up here. You see here an egg {1}. You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 137 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 38% chance Scroll drop chance was reduced to 89% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 34% Concealing monsters were spawned underneath items 69% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 16560 Monster spawn increase reached its maximum at turn 81381 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 605462 The monster class that cannot be genocided was turret The monster class that was spawned more often: mimic (freq bonus 1) The monster species that spawned more often: clairvoyant trove (freq bonus 3) The monster species that spawned more often: moved shaman (freq bonus 4) The monster species that spawned more often: air hound (freq bonus 4) The monster species that spawned more often: yeti (freq bonus 15) The monster species that spawned more often: super trapdoor spider (freq bonus 10) The monster species that spawned more often: porter spiked devil (freq bonus 3) The monster species that spawned more often: fire hound (freq bonus 4) The monster species that spawned more often: Rough Teresa's sneaker (freq bonus 4) The monster species that spawned more often: absent fungus (freq bonus 6) The monster species that spawned more often: drow rogue (freq bonus 6) The monster species that spawned more often: goblin sapper (freq bonus 8) The monster species that spawned more often: petty kobold shaman (freq bonus 5) The monster species that spawned more often: fire bear (freq bonus 4) The monster species that spawned more often: gevurah sephirah (freq bonus 12) The monster species that spawned more often: big bill (freq bonus 4) The monster species that spawned more often: Yamatanoorochi (freq bonus 14) The monster species that spawned more often: super saiyan (freq bonus 10) The monster species that spawned more often: mirkwood spider (freq bonus 6) The monster species that spawned more often: Giant Heavenly Eagle (freq bonus 5) The monster species that spawned more often: pitiful-looking beggar (freq bonus 3) The monster species that never randomly spawned: owlbear The monster species that never randomly spawned: Till The monster species that never randomly spawned: cave lizard The monster species that never randomly spawned: space bat The monster species that never randomly spawned: Wolf-Man packleader The monster species that never randomly spawned: grim ward turret The monster species that never randomly spawned: mental lady The monster species that never randomly spawned: sportal wombat The monster species that never randomly spawned: undead geek The monster species that never randomly spawned: air-wolf The monster class that always generated with extra speed: quantum mechanic or other scientist The RNG hath decreed that this item was never generated: chemistry set (box of obscure-looking glass devices) The RNG hath decreed that this item was never generated: acid (measured) The RNG hath decreed that this item was never generated: gain intelligence (plain) The RNG hath decreed that this item was never generated: helo crossbow ((null)) The RNG hath decreed that this item was never generated: fire resistance (cooling) The RNG hath decreed that this item was never generated: helm of safeguard (orange visored helmet) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 21) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 9) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 16) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: fountain building (XOR ME HSALS) The RNG hath decreed that this item was always generated cursed: dwarvish roundshield (large round shield) The RNG hath decreed that this item was always generated cursed: purple dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: cure confusion (moldy) The RNG hath decreed that this item was always generated cursed: helm of steel (steel helmet) The RNG hath decreed that this trap was always invisible: speed trap The RNG hath decreed that this trap was generated more often: contact bomb (freq bonus 5) Next attribute increase check would have come at turn 1149 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (54) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...