Heliokopis, neutral male gnomish Wizard ------ |...@+ |...f| |....| |.h..| .....| ------ [Heliokopi the Evoker] St11 Dx16 Co12 In22 Wi6 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 34 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 66% chance Scroll drop chance was reduced to 85% Ring drop chance was reduced to 94% Amulet drop chance was reduced to 65% Monster death drops spawned with only 72% chance Number of artifacts generated was 0 Monster spawn increase started at turn 65988 Monster spawn increase reached its maximum at turn 100512 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 310575 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: vampire (freq bonus 1) The monster species that spawned more often: novice rogue (freq bonus 12) The monster species that spawned more often: german sniper (freq bonus 6) The monster species that spawned more often: Pedalas (freq bonus 8) The monster species that spawned more often: wooden mushroom (freq bonus 4) The monster species that spawned more often: sea drake (freq bonus 8) The monster species that spawned more often: auror (freq bonus 12) The monster species that spawned more often: hesed sephirah (freq bonus 3) The monster species that spawned more often: undead sexymate (freq bonus 6) The monster species that spawned more often: silver slime (freq bonus 6) The monster species that spawned more often: northerner (freq bonus 26) The monster species that spawned more often: breton (freq bonus 8) The monster species that spawned more often: Vanessa (freq bonus 3) The monster species that spawned more often: theme deer (freq bonus 2) The monster species that spawned more often: barghest (freq bonus 6) The monster species that spawned more often: mountain ogre (freq bonus 4) The monster species that spawned more often: death wing (freq bonus 4) The monster species that spawned more often: thighs (freq bonus 6) The monster species that spawned more often: kimono girl (freq bonus 8) The monster species that spawned more often: spider magus (freq bonus 3) The monster species that spawned more often: zeta metroid (freq bonus 4) The monster species that never randomly spawned: undead stalk The monster species that never randomly spawned: cutting terror The monster species that never randomly spawned: ill patch The monster species that never randomly spawned: petty ice nymph The monster species that never randomly spawned: master punisher The monster species that never randomly spawned: bori The monster species that never randomly spawned: gastly The monster species that never randomly spawned: god of starcraft universe The monster species that never randomly spawned: leshy The monster species that never randomly spawned: little dog The RNG hath decreed that this item was never generated: consort's suit (loud foppish suit) The RNG hath decreed that this item was never generated: low boots (walking shoes) The RNG hath decreed that this item was never generated: gauntlets of the force (spacey gloves) The RNG hath decreed that this item was never generated: stinking cloud (distorted) The RNG hath decreed that this item was never generated: corrode metal (metal-colored) The RNG hath decreed that this item was never generated: suguhanoken ((null)) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 58) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 4) The RNG hath decreed that this item was always generated cursed: special camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was always generated cursed: moonstone (white) The RNG hath decreed that this item was always generated cursed: laser beam ((null)) The RNG hath decreed that this item was always generated cursed: amulet of insomnia (awakening) The RNG hath decreed that this item was always generated cursed: map stone (gray) The RNG hath decreed that this trap was always invisible: hallucination trap The RNG hath decreed that this trap was generated more often: laser trap (freq bonus 6) Next attribute increase check would have come at turn 557 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1128) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...