Heliokopis, neutral male gnomish Wizard ------ |....| |..of. ..$.@| ------ [Heliokopi the Evoker] St8 Dx6 Co4 In10 Wi7 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 11 Book drop chance was reduced to 91% Ring drop chance was reduced to 74% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 73% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Monster spawn increase started at turn 24270 Monster spawn increase reached its maximum at turn 45695 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 63168 The monster class that cannot be genocided was gnome The monster class that was spawned more often: orc (freq bonus 6) The monster species that spawned more often: skeleton human (freq bonus 8) The monster species that spawned more often: great hell nanafushi (freq bonus 16) The monster species that spawned more often: hidden rock troll (freq bonus 9) The monster species that spawned more often: jade monk (freq bonus 14) The monster species that spawned more often: multi-hued stalk (freq bonus 8) The monster species that spawned more often: cheater (freq bonus 16) The monster species that spawned more often: spawn camper (freq bonus 16) The monster species that spawned more often: lsd trove (freq bonus 14) The monster species that spawned more often: demonic jellyfish (freq bonus 7) The monster species that spawned more often: Mister be silent kert (freq bonus 8) The monster species that spawned more often: poison gas turret (freq bonus 9) The monster species that spawned more often: fire hulk (freq bonus 22) The monster species that spawned more often: school eel (freq bonus 32) The monster species that spawned more often: cold vortex (freq bonus 12) The monster species that spawned more often: high voltage vortex (freq bonus 11) The monster species that spawned more often: pustulent spore (freq bonus 8) The monster species that spawned more often: empty creature (freq bonus 14) The monster species that spawned more often: car-driving superthief (freq bonus 9) The monster species that spawned more often: Lord Insidious (freq bonus 8) The monster species that spawned more often: red river hog (freq bonus 11) The monster species that never randomly spawned: shrieking spirit The monster species that never randomly spawned: furious fungus The monster species that never randomly spawned: giant bronze ant The monster species that never randomly spawned: crusher snakeman The monster species that never randomly spawned: undead ordinator The monster species that never randomly spawned: water girl The monster species that never randomly spawned: greater mimic The monster species that never randomly spawned: slow elemental The monster species that never randomly spawned: agate stalk The monster species that never randomly spawned: lightning demon The RNG hath decreed that this item was never generated: fire horn (horn) The RNG hath decreed that this item was never generated: dark elven dagger (black runed dagger) The RNG hath decreed that this item was never generated: special camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was never generated: talc (gray) The RNG hath decreed that this item was never generated: dwarvish mattock (broad pick) The RNG hath decreed that this item was never generated: sneakers (turning shoes) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 8) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 6) The RNG hath decreed that this item was generated more often: sailor blouse ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 13) The RNG hath decreed that this item was always generated cursed: down level (silvervine) The RNG hath decreed that this item was always generated cursed: scale mail ((null)) The RNG hath decreed that this item was always generated cursed: dehydrating stone (gray) The RNG hath decreed that this item was always generated cursed: plasteel boots (white boots) The RNG hath decreed that this item was always generated cursed: disenchantment stone (gray) The RNG hath decreed that this trap was always invisible: speed trap The RNG hath decreed that this trap was generated more often: burning trap (freq bonus 25) Next attribute increase check would have come at turn 189 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (586) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...