Heliokopis, neutral male gnomish Wizard ------ -.f@.- --$- [Heliokopi the Evoker] St6 Dx10 Co9 In11 Wi5 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 194 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 8 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 79% Ring drop chance was reduced to 59% Amulet drop chance was reduced to 66% Concealing monsters were spawned underneath items 81% of the time only Monster death drops spawned with only 85% chance Number of artifacts generated was 0 Monster spawn increase started at turn 42580 Monster spawn increase reached its maximum at turn 52951 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 570591 The monster class that cannot be genocided was mummy The monster class that was spawned more often: ghost (freq bonus 1) The monster species that spawned more often: venom cat (freq bonus 6) The monster species that spawned more often: pyrolisk (freq bonus 6) The monster species that spawned more often: mumbling spirit (freq bonus 6) The monster species that spawned more often: imp (freq bonus 4) The monster species that spawned more often: sexual turret (freq bonus 3) The monster species that spawned more often: giant oyster (freq bonus 16) The monster species that spawned more often: gangster (freq bonus 6) The monster species that spawned more often: rogue (freq bonus 27) The monster species that spawned more often: innkeeper (freq bonus 4) The monster species that spawned more often: golden heart (freq bonus 6) The monster species that spawned more often: Bear-Man packleader (freq bonus 2) The monster species that spawned more often: runestone permamimic (freq bonus 8) The monster species that spawned more often: vampire lich (freq bonus 10) The monster species that spawned more often: sneaker (freq bonus 8) The monster species that spawned more often: blue mushroom (freq bonus 4) The monster species that spawned more often: black horse (freq bonus 4) The monster species that spawned more often: soul killer blowdart (freq bonus 3) The monster species that spawned more often: great terror wyrm (freq bonus 2) The monster species that spawned more often: Dispater (freq bonus 4) The monster species that spawned more often: obnoxious naiad (freq bonus 4) The monster species that never randomly spawned: electric elemental The monster species that never randomly spawned: infernal gel The monster species that never randomly spawned: cash trap The monster species that never randomly spawned: crimson spore The monster species that never randomly spawned: gelatinous dice The monster species that never randomly spawned: death watch beetle The monster species that never randomly spawned: soft boiled eggman The monster species that never randomly spawned: glowing stalk The monster species that never randomly spawned: spacewars fighter The monster species that never randomly spawned: air mewlip The monster class that always generated with extra speed: arachnid or centipede The RNG hath decreed that this item was never generated: nonsacred stone (gray) The RNG hath decreed that this item was never generated: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was never generated: heavy clay ball ((null)) The RNG hath decreed that this item was never generated: cloak of death (deadly cloak) The RNG hath decreed that this item was never generated: white dragon scales ((null)) The RNG hath decreed that this item was never generated: stethoscope ((null)) The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 10) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 40) The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 4) The RNG hath decreed that this item was always generated cursed: ass kicker boots (clunky heels) The RNG hath decreed that this item was always generated cursed: acid (white) The RNG hath decreed that this item was always generated cursed: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: shock resistance (copper) The RNG hath decreed that this item was always generated cursed: gnomish helm (little red hat) The RNG hath decreed that this trap was always invisible: shades of grey trap The RNG hath decreed that this trap was generated more often: weakness trap (freq bonus 2) Next attribute increase check would have come at turn 1968 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (91) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...