Heliokopis, neutral male gnomish Wizard -- . .. . ---+-#- :....| `....| `.f@..| ------- [Heliokopi the Evoker] St7 Dx9 Co10 In23 Wi10 Ch14 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Wand identification only worked 3 times out of 26 Scroll drop chance was reduced to 85% Wand drop chance was reduced to 62% Potion drop chance was reduced to 97% Number of artifacts generated was 0 Monster spawn increase started at turn 11858 Monster spawn increase reached its maximum at turn 40008 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 162393 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: pudding or ooze (freq bonus 1) The monster species that spawned more often: eye of chaos (freq bonus 10) The monster species that spawned more often: BDSM lady (freq bonus 4) The monster species that spawned more often: flesheater (freq bonus 2) The monster species that spawned more often: Bull Gates (freq bonus 5) The monster species that spawned more often: crappy brat (freq bonus 8) The monster species that spawned more often: bugbear chieftain (freq bonus 6) The monster species that spawned more often: devil-bat (freq bonus 8) The monster species that spawned more often: charcoal growth (freq bonus 4) The monster species that spawned more often: giant brown toad (freq bonus 10) The monster species that spawned more often: amorphous fish (freq bonus 4) The monster species that spawned more often: hell fire rogue (freq bonus 3) The monster species that spawned more often: Nonerotic Irina (freq bonus 3) The monster species that spawned more often: psychic dragon (freq bonus 10) The monster species that spawned more often: energy mushroom (freq bonus 4) The monster species that spawned more often: cave vulture (freq bonus 4) The monster species that spawned more often: red dragon worm (freq bonus 2) The monster species that spawned more often: young mercurial dragon (freq bonus 6) The monster species that spawned more often: azure mushroom (freq bonus 5) The monster species that spawned more often: volcanic blob (freq bonus 4) The monster species that spawned more often: sweet coquette (freq bonus 2) The monster species that never randomly spawned: green mushroom The monster species that never randomly spawned: frost giant The monster species that never randomly spawned: Anita's sexy leather pump The monster species that never randomly spawned: giant red mouse The monster species that never randomly spawned: PDP-9 The monster species that never randomly spawned: jungle urchin The monster species that never randomly spawned: immobile warp patch The monster species that never randomly spawned: foul crow The monster species that never randomly spawned: morbid mirror The monster species that never randomly spawned: rhyhorn The monster class that always generated with extra speed: quantum mechanic or other scientist The RNG hath decreed that this item was never generated: jumping (torn) The RNG hath decreed that this item was never generated: limitation boots (velcro boots) The RNG hath decreed that this item was never generated: amulet of D-type equipment (strange) The RNG hath decreed that this item was never generated: elven mace ((null)) The RNG hath decreed that this item was never generated: bent sable (bent sword) The RNG hath decreed that this item was never generated: radium (crimson) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 82) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was always generated cursed: kelp frond ((null)) The RNG hath decreed that this item was always generated cursed: entrapping (scintillating) The RNG hath decreed that this item was always generated cursed: silver spear ((null)) The RNG hath decreed that this item was always generated cursed: flanged mace ((null)) The RNG hath decreed that this item was always generated cursed: amulet versus stone (lunate) The RNG hath decreed that this trap was always invisible: stun trap The RNG hath decreed that this trap was generated more often: hostility trap (freq bonus 1) Next attribute increase check would have come at turn 973 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (128) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...