Heliokopis, neutral male gnomish Wizard ------------ |..........| |........... |........f.| |........@.| -----......| ----#-.- [Heliokopi the Evoker] St8 Dx8 Co8 In11 Wi9 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Unknown command ' '. (2x) Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 6 Scroll drop chance was reduced to 97% Ring drop chance was reduced to 85% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 67% Number of artifacts generated was 0 Monster spawn increase started at turn 18560 Monster spawn increase reached its maximum at turn 68538 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 597888 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: blob (freq bonus 2) The monster color that was spawned more often: bright blue (freq bonus 1) The monster species that spawned more often: team bullies (freq bonus 8) The monster species that spawned more often: earth devil (freq bonus 24) The monster species that spawned more often: opaque jelly (freq bonus 18) The monster species that spawned more often: spectre (freq bonus 14) The monster species that spawned more often: Woodland-elf rogue (freq bonus 28) The monster species that spawned more often: bastard elemental (freq bonus 9) The monster species that spawned more often: Moon, the Cat (freq bonus 6) The monster species that spawned more often: white dragon bat (freq bonus 5) The monster species that spawned more often: H. (freq bonus 4) The monster species that spawned more often: green nightmare (freq bonus 11) The monster species that spawned more often: harrowbark walker (freq bonus 14) The monster species that spawned more often: pile of creeping gold coins (freq bonus 7) The monster species that spawned more often: borloth (freq bonus 8) The monster species that spawned more often: mini jabberwock (freq bonus 6) The monster species that spawned more often: giant rotting jellyfish (freq bonus 4) The monster species that spawned more often: stygian hag (freq bonus 5) The monster species that spawned more often: superjedi (freq bonus 4) The monster species that spawned more often: aligned priest mummy (freq bonus 8) The monster species that spawned more often: multi-hued mold (freq bonus 7) The monster species that spawned more often: false force fungus (freq bonus 14) The monster species that never randomly spawned: wailer spirit The monster species that never randomly spawned: Carmilla The monster species that never randomly spawned: seeker automaton The monster species that never randomly spawned: rhaumbusun The monster species that never randomly spawned: sexxy robber The monster species that never randomly spawned: murk dweller The monster species that never randomly spawned: bloodshot eye The monster species that never randomly spawned: the forever train The monster species that never randomly spawned: uber sorcerer The monster species that never randomly spawned: stone clan The monster class that more likely to generate with musable stuff: umber hulk The RNG hath decreed that this item was never generated: trap creation stone (gray) The RNG hath decreed that this item was never generated: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was never generated: course lance ((null)) The RNG hath decreed that this item was never generated: helm of brilliance (etched helmet) The RNG hath decreed that this item was never generated: helm of teleportation (spinning helmet) The RNG hath decreed that this item was never generated: clay chain ((null)) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 4) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: field helm (yellow helmet, freq bonus 43) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 9) The RNG hath decreed that this item was always generated cursed: banishing fear (voluminous) The RNG hath decreed that this item was always generated cursed: spoon ((null)) The RNG hath decreed that this item was always generated cursed: mace ((null)) The RNG hath decreed that this item was always generated cursed: cloak of time (weird cloak) The RNG hath decreed that this item was always generated cursed: loadboulder (gray) The RNG hath decreed that this trap was always invisible: faint trap The RNG hath decreed that this trap was generated more often: magnet trap (freq bonus 5) Next attribute increase check would have come at turn 371 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (75) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...