Heliokopis, chaotic male hidden elven Gangster -------- ..$....| |@.....| |......| -------- [Heliokopi the Low Thug] St10 Dx5 Co8 In8 Wi6 Ch6 GanHidMalCha+E Dlvl:1 $0 HP13(13) Pw11(11) AC11 Exp1 T1 Latest messages Hello Heliokopis, welcome to SlashEMExtended! You are a chaotic male heretic hidden elven Gangster. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 111 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 24 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 10% chance Wand drop chance was reduced to 81% Amulet drop chance was reduced to 11% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 72% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 24059 Monster spawn increase reached its maximum at turn 143269 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1923536 The monster class that cannot be genocided was ghost The monster class that was spawned more often: dragon (freq bonus 2) The monster species that spawned more often: blood-colored jelly (freq bonus 3) The monster species that spawned more often: raw mana vortex (freq bonus 3) The monster species that spawned more often: stealer mimic (freq bonus 3) The monster species that spawned more often: Henrietta's thick block-heeled boot (freq bonus 6) The monster species that spawned more often: invisible stalk (freq bonus 12) The monster species that spawned more often: volt spore (freq bonus 8) The monster species that spawned more often: pyrolisk (freq bonus 10) The monster species that spawned more often: giant red ant (freq bonus 4) The monster species that spawned more often: castle lighting (freq bonus 3) The monster species that spawned more often: valkyrie (freq bonus 6) The monster species that spawned more often: greater chaos servant (freq bonus 8) The monster species that spawned more often: trapper (freq bonus 8) The monster species that spawned more often: cave vulture (freq bonus 6) The monster species that spawned more often: vorkolak (freq bonus 14) The monster species that spawned more often: drunk jet guy (freq bonus 3) The monster species that spawned more often: ethereal missingno (freq bonus 12) The monster species that spawned more often: tactical nuke (freq bonus 10) The monster species that spawned more often: Lucifer (freq bonus 5) The monster species that spawned more often: semi-novice ranger (freq bonus 18) The monster species that spawned more often: refugee (freq bonus 6) The monster species that never randomly spawned: gnome warrior The monster species that never randomly spawned: intelligent trove The monster species that never randomly spawned: fire wing The monster species that never randomly spawned: bright violet fungus The monster species that never randomly spawned: real dwarven warrior The monster species that never randomly spawned: animated hugging boot The monster species that never randomly spawned: petty blinking eye The monster species that never randomly spawned: Wendy O. Koopa The monster species that never randomly spawned: bleeder The monster species that never randomly spawned: giant spotted rat The RNG hath decreed that this item was never generated: kibi dango ((null)) The RNG hath decreed that this item was never generated: egostone (gray) The RNG hath decreed that this item was never generated: helm of safeguard (orange visored helmet) The RNG hath decreed that this item was never generated: boots of plugsuit (tightly fitting boots) The RNG hath decreed that this item was never generated: kunzite (pink) The RNG hath decreed that this item was never generated: cancellation (shining) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 25) The RNG hath decreed that this item was generated more often: super mantle (red mantle, freq bonus 24) The RNG hath decreed that this item was generated more often: white sweets ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 20) The RNG hath decreed that this item was always generated cursed: make visible (interplanar) The RNG hath decreed that this item was always generated cursed: cyan dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: sneakers (turning shoes) The RNG hath decreed that this item was always generated cursed: entrapping (blasted) The RNG hath decreed that this item was always generated cursed: cyanide (vermillion) The RNG hath decreed that this trap was always invisible: falling nastystone trap The RNG hath decreed that this trap was generated more often: invisible trap (freq bonus 1) Next attribute increase check would have come at turn 968 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You saw invisible You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seeker, Cerberus and Proteus Your deity was Proteus You could not have safely prayed (197) You survived You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Gangster...