Heliokopis, neutral male gnomish Wizard ---------- #...f....| |....@...| +........| ---------- [Heliokopi the Evoker] St8 Dx16 Co13 In14 Wi6 Ch3 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 178 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 79% chance Scroll drop chance was reduced to 85% Ring drop chance was reduced to 94% Wand drop chance was reduced to 85% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 61% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 74060 Monster spawn increase reached its maximum at turn 105189 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 804580 The monster class that cannot be genocided was xorn The monster class that was spawned more often: rust monster or disenchanter (freq bonus 2) The monster species that spawned more often: spear throwing cat (freq bonus 3) The monster species that spawned more often: wise spirit (freq bonus 28) The monster species that spawned more often: Jasieen (freq bonus 3) The monster species that spawned more often: eight of clubs (freq bonus 20) The monster species that spawned more often: pit lord (freq bonus 4) The monster species that spawned more often: kestrel (freq bonus 24) The monster species that spawned more often: giant group permamimic (freq bonus 6) The monster species that spawned more often: giant spawn mimic (freq bonus 8) The monster species that spawned more often: phaser force fungus (freq bonus 3) The monster species that spawned more often: rabid dog (freq bonus 16) The monster species that spawned more often: water moccasin (freq bonus 6) The monster species that spawned more often: colony shrieker (freq bonus 4) The monster species that spawned more often: master intrinsic eating permamimic (freq bonus 3) The monster species that spawned more often: blemmye (freq bonus 4) The monster species that spawned more often: dull colony (freq bonus 8) The monster species that spawned more often: bloodthirsty vampire (freq bonus 4) The monster species that spawned more often: Light One (freq bonus 8) The monster species that spawned more often: gug (freq bonus 3) The monster species that spawned more often: frozen spirit (freq bonus 20) The monster species that spawned more often: sepia colony (freq bonus 6) The monster species that never randomly spawned: great wyrm of time and space The monster species that never randomly spawned: concealed huge ogre The monster species that never randomly spawned: Wendy's favorite ballfish The monster species that never randomly spawned: ace of spades The monster species that never randomly spawned: hairy warp fungus The monster species that never randomly spawned: voltaic storm The monster species that never randomly spawned: giant spellbook trove The monster species that never randomly spawned: dark thief The monster species that never randomly spawned: cloud of glory The monster species that never randomly spawned: creeping stalk The RNG hath decreed that this item was never generated: acid (measured) The RNG hath decreed that this item was never generated: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was never generated: scimitar (curved sword) The RNG hath decreed that this item was never generated: flanged mace ((null)) The RNG hath decreed that this item was never generated: leather armor ((null)) The RNG hath decreed that this item was never generated: trap detection (HOYO HOYO) The RNG hath decreed that this item was generated more often: dropless stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: difficult boots (winter boots, freq bonus 39) The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 135) The RNG hath decreed that this item was generated more often: droven bow (spider-legged bow, freq bonus 3) The RNG hath decreed that this item was always generated cursed: aggravate monster (sapphire) The RNG hath decreed that this item was always generated cursed: heavy hammer ((null)) The RNG hath decreed that this item was always generated cursed: golden saber ((null)) The RNG hath decreed that this item was always generated cursed: bec de corbin (beaked polearm) The RNG hath decreed that this item was always generated cursed: small piece of unrefined mithril (gray) The RNG hath decreed that this trap was always invisible: fart trap The RNG hath decreed that this trap was generated more often: cyanide trap (freq bonus 12) Next attribute increase check would have come at turn 451 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (279) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...