Heliokopis, neutral male gnomish Wizard ----- ... #f.| |@| -.- .| --- [Heliokopi the Evoker] St7 Dx12 Co9 In14 Wi8 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 13 Monsters only dropped their musable items with 47% chance Wand drop chance was reduced to 90% Concealing monsters were spawned underneath items 62% of the time only Monster death drops spawned with only 76% chance Number of artifacts generated was 0 Monster spawn increase started at turn 27720 Monster spawn increase reached its maximum at turn 57341 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 926136 The monster class that cannot be genocided was ogre The monster class that was spawned more often: lich (freq bonus 4) The monster species that spawned more often: pale mushroom (freq bonus 16) The monster species that spawned more often: meteor (freq bonus 12) The monster species that spawned more often: giant flycapturer (freq bonus 10) The monster species that spawned more often: Gridin (freq bonus 6) The monster species that spawned more often: petty sweet woman (freq bonus 12) The monster species that spawned more often: taker patch (freq bonus 24) The monster species that spawned more often: sylveon (freq bonus 7) The monster species that spawned more often: water spirit (freq bonus 8) The monster species that spawned more often: principal (freq bonus 5) The monster species that spawned more often: Patricia's combat boot (freq bonus 7) The monster species that spawned more often: wine village ogre (freq bonus 6) The monster species that spawned more often: pink jelly (freq bonus 6) The monster species that spawned more often: fifteen-headed hydra (freq bonus 14) The monster species that spawned more often: poison virus (freq bonus 5) The monster species that spawned more often: golden warp patch (freq bonus 10) The monster species that spawned more often: anguish worm (freq bonus 6) The monster species that spawned more often: wolf chieftain (freq bonus 12) The monster species that spawned more often: cold alien (freq bonus 11) The monster species that spawned more often: stone warp fungus (freq bonus 20) The monster species that spawned more often: gun chick (freq bonus 16) The monster species that never randomly spawned: clock mold The monster species that never randomly spawned: adult tatzelworm The monster species that never randomly spawned: ice statue The monster species that never randomly spawned: transsylvanian The monster species that never randomly spawned: sand lancer The monster species that never randomly spawned: evasive homunculus The monster species that never randomly spawned: unalignment thing The monster species that never randomly spawned: lethe elemental The monster species that never randomly spawned: huge cockroach The monster species that never randomly spawned: wood elf mage The monster class that always generated with extra speed: wraith The RNG hath decreed that this item was never generated: war hammer ((null)) The RNG hath decreed that this item was never generated: worm tooth ((null)) The RNG hath decreed that this item was never generated: boat oar ((null)) The RNG hath decreed that this item was never generated: stone of hate (gray) The RNG hath decreed that this item was never generated: amulet of poison warning (splatted) The RNG hath decreed that this item was never generated: disenchanting boots (jade boots) The RNG hath decreed that this item was generated more often: magic mapping (shapeless, freq bonus 15) The RNG hath decreed that this item was generated more often: fear resistance (branching, freq bonus 7) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 22) The RNG hath decreed that this item was always generated cursed: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was always generated cursed: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was always generated cursed: lucern hammer (pronged polearm) The RNG hath decreed that this item was always generated cursed: quite heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: black dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: recursion trap The RNG hath decreed that this trap was generated more often: recursion trap (freq bonus 10) Next attribute increase check would have come at turn 440 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1185) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 52% 300% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...