Heliokopis, neutral male gnomish Wizard --------------- |.............. |....f........| |...@....f....| ..............+ ------.-------- [Heliokopi the Evoker] St8 Dx11 Co8 In19 Wi6 Ch3 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 18 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 43 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 60% chance Book drop chance was reduced to 94% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 91% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 79% of the time only Monster death drops spawned with only 82% chance Number of artifacts generated was 0 Monster spawn increase started at turn 34692 Monster spawn increase reached its maximum at turn 69401 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 88065 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: Zouthern animal (freq bonus 1) The monster color that was spawned more often: gray (freq bonus 2) The monster species that spawned more often: harem servent (freq bonus 6) The monster species that spawned more often: egotrapper (freq bonus 11) The monster species that spawned more often: pink patch (freq bonus 8) The monster species that spawned more often: Shy Laura's lovely combat boot (freq bonus 16) The monster species that spawned more often: Jauffre (freq bonus 2) The monster species that spawned more often: drone spore (freq bonus 8) The monster species that spawned more often: undead nymph (freq bonus 6) The monster species that spawned more often: jurassic triceratops (freq bonus 7) The monster species that spawned more often: sootball (freq bonus 4) The monster species that spawned more often: infantryman (freq bonus 8) The monster species that spawned more often: zombocat (freq bonus 7) The monster species that spawned more often: water spore (freq bonus 3) The monster species that spawned more often: dust giant (freq bonus 4) The monster species that spawned more often: venom patch (freq bonus 5) The monster species that spawned more often: creeping mold (freq bonus 4) The monster species that spawned more often: Laura's hugging boot (freq bonus 3) The monster species that spawned more often: bastard of the forest (freq bonus 6) The monster species that spawned more often: Gudrun's wedge sandal (freq bonus 2) The monster species that spawned more often: sizzle naga hatchling (freq bonus 12) The monster species that spawned more often: slimy fungus (freq bonus 6) The monster species that never randomly spawned: copper dragon The monster species that never randomly spawned: giant ruby dragonfly The monster species that never randomly spawned: yellow growth The monster species that never randomly spawned: greener springy The monster species that never randomly spawned: death trash-hauler The monster species that never randomly spawned: chocobo The monster species that never randomly spawned: thematic water elemental The monster species that never randomly spawned: Grey-elf rogue The monster species that never randomly spawned: spooky portrait The monster species that never randomly spawned: tufted asian girl The monster class that always generated with extra speed: zombie The RNG hath decreed that this item was never generated: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was never generated: tourmaline (red) The RNG hath decreed that this item was never generated: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was never generated: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was never generated: fumbling (hallucinating) The RNG hath decreed that this item was never generated: endure cold (deep) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 10) The RNG hath decreed that this item was always generated cursed: ice box (cooling box) The RNG hath decreed that this item was always generated cursed: cloak of death (deadly cloak) The RNG hath decreed that this item was always generated cursed: create sink (THRU THE FLOOR) The RNG hath decreed that this item was always generated cursed: acid venom (splash of venom) The RNG hath decreed that this item was always generated cursed: small shield ((null)) The RNG hath decreed that this trap was always invisible: blade wire The RNG hath decreed that this trap was generated more often: volt trap (freq bonus 5) Next attribute increase check would have come at turn 622 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (175) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...