Heliokopis, neutral male gnomish Wizard --------- |@......| |.f.....| |=..$...| |.......| |........ |.......| --.------ [Heliokopi the Evoker] St7 Dx7 Co10 In14 Wi3 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 21 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 84% chance Wand drop chance was reduced to 98% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 90% Monster death drops spawned with only 86% chance Number of artifacts generated was 0 Monster spawn increase started at turn 14971 Monster spawn increase reached its maximum at turn 45959 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 605825 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: jabberwock (freq bonus 1) The monster species that spawned more often: giant serpent (freq bonus 8) The monster species that spawned more often: maggoty moss (freq bonus 10) The monster species that spawned more often: endlessly long roper (freq bonus 5) The monster species that spawned more often: UNIX Kernel (freq bonus 4) The monster species that spawned more often: clock spore (freq bonus 4) The monster species that spawned more often: phantom fungus (freq bonus 8) The monster species that spawned more often: viper archer (freq bonus 6) The monster species that spawned more often: violet beauty (freq bonus 8) The monster species that spawned more often: deepest one (freq bonus 5) The monster species that spawned more often: lilac mold (freq bonus 3) The monster species that spawned more often: tree patch (freq bonus 4) The monster species that spawned more often: dveikus sephirah (freq bonus 6) The monster species that spawned more often: brain-eating ghoul (freq bonus 2) The monster species that spawned more often: miner (freq bonus 2) The monster species that spawned more often: umber hulk (freq bonus 4) The monster species that spawned more often: slime granny (freq bonus 16) The monster species that spawned more often: Gunnhild's General Store (freq bonus 10) The monster species that spawned more often: bloodseeker (freq bonus 8) The monster species that spawned more often: vile hunter (freq bonus 3) The monster species that spawned more often: insurmountable warp patch (freq bonus 12) The monster species that never randomly spawned: Julchen's combat boot The monster species that never randomly spawned: crunchy growth The monster species that never randomly spawned: troll juggernaut The monster species that never randomly spawned: charcoal growth The monster species that never randomly spawned: noxious Olog-hai The monster species that never randomly spawned: time stalk The monster species that never randomly spawned: one-eyed bugger The monster species that never randomly spawned: electro skeleton The monster species that never randomly spawned: ferrous light The monster species that never randomly spawned: taker force patch The RNG hath decreed that this item was never generated: tin ((null)) The RNG hath decreed that this item was never generated: boogeyman helmet (frequent helmet) The RNG hath decreed that this item was never generated: oolong tea (wormwood) The RNG hath decreed that this item was never generated: disintegration (solid) The RNG hath decreed that this item was never generated: robe of weakness (green robe) The RNG hath decreed that this item was never generated: sentou ((null)) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 10) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: bow ((null)) The RNG hath decreed that this item was always generated cursed: wedge sandals (heeled sandals) The RNG hath decreed that this item was always generated cursed: cure freeze (snowy) The RNG hath decreed that this item was always generated cursed: time (ticking) The RNG hath decreed that this item was always generated cursed: pick-axe ((null)) The RNG hath decreed that this trap was always invisible: turn table The RNG hath decreed that this trap was generated more often: caster trap (freq bonus 1) Next attribute increase check would have come at turn 412 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (213) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...