Heliokopis, neutral male gnomish Wizard ------- |.....| |.....| |....?| |@f...+ ------- [Heliokopi the Evoker] St6 Dx10 Co9 In12 Wi7 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 7 Scroll drop chance was reduced to 82% Ring drop chance was reduced to 47% Amulet drop chance was reduced to 58% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 20% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 41655 Monster spawn increase reached its maximum at turn 65580 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 213450 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: nemese (freq bonus 2) The monster species that spawned more often: giant green locust (freq bonus 12) The monster species that spawned more often: Gazer Akai (freq bonus 8) The monster species that spawned more often: floating merman (freq bonus 5) The monster species that spawned more often: water archer (freq bonus 16) The monster species that spawned more often: old silver dragon (freq bonus 21) The monster species that spawned more often: petro warp patch (freq bonus 6) The monster species that spawned more often: zookeeper (freq bonus 14) The monster species that spawned more often: healing patch (freq bonus 3) The monster species that spawned more often: deluge agent (freq bonus 16) The monster species that spawned more often: guranguta (freq bonus 5) The monster species that spawned more often: butterfree (freq bonus 8) The monster species that spawned more often: monoclops (freq bonus 4) The monster species that spawned more often: red devil (freq bonus 24) The monster species that spawned more often: Martti Ihrasaari (freq bonus 7) The monster species that spawned more often: Windows 10 (does not work) (freq bonus 6) The monster species that spawned more often: flying clear jelly (freq bonus 6) The monster species that spawned more often: stinking ghoul (freq bonus 3) The monster species that spawned more often: uncertain vortex (freq bonus 16) The monster species that spawned more often: Rosy (freq bonus 4) The monster species that spawned more often: swamp kappa (freq bonus 7) The monster species that never randomly spawned: pale growth The monster species that never randomly spawned: charged ice The monster species that never randomly spawned: immobile fungus The monster species that never randomly spawned: Klaus The monster species that never randomly spawned: novice lich The monster species that never randomly spawned: spitting lizard The monster species that never randomly spawned: indigo spore The monster species that never randomly spawned: Ford Perfect The monster species that never randomly spawned: ruby colony The monster species that never randomly spawned: spike force fungus The RNG hath decreed that this item was never generated: javelin (throwing spear) The RNG hath decreed that this item was never generated: spoon ((null)) The RNG hath decreed that this item was never generated: volcanic glass fragment (gray) The RNG hath decreed that this item was never generated: magic resistance (dark) The RNG hath decreed that this item was never generated: robe (red robe) The RNG hath decreed that this item was never generated: mining helm (round helmet) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 6) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 20) The RNG hath decreed that this item was always generated cursed: intrinsic loss (hardened) The RNG hath decreed that this item was always generated cursed: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this item was always generated cursed: anhydrite (teal) The RNG hath decreed that this item was always generated cursed: cure blindness (yellow) The RNG hath decreed that this item was always generated cursed: water dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: arrow trap The RNG hath decreed that this trap was generated more often: trap of no return (freq bonus 2) Next attribute increase check would have come at turn 533 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (159) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...