Heliokopis, neutral male gnomish Wizard ------------ |.........$| |........:.| |f@........| -----+-+---- [Heliokopi the Evoker] St9 Dx18 Co16 In24 Wi14 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 129 Potion identification only worked 3 times out of 8 Amulet identification only worked 15 times out of 22 Ring drop chance was reduced to 57% Wand drop chance was reduced to 75% Monster death drops spawned with only 71% chance Number of artifacts generated was 0 Monster spawn increase started at turn 35105 Monster spawn increase reached its maximum at turn 105035 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1012802 The monster class that cannot be genocided was snake The monster class that was spawned more often: blob (freq bonus 1) The monster species that spawned more often: Shelob (freq bonus 12) The monster species that spawned more often: Securitron MkII (freq bonus 2) The monster species that spawned more often: beholder hivemother (freq bonus 20) The monster species that spawned more often: Nico (freq bonus 4) The monster species that spawned more often: shimmering draconian (freq bonus 8) The monster species that spawned more often: telegold (freq bonus 8) The monster species that spawned more often: taekwondo girl (freq bonus 4) The monster species that spawned more often: great projection statue (freq bonus 12) The monster species that spawned more often: ghastly soul (freq bonus 4) The monster species that spawned more often: Pedalas (freq bonus 12) The monster species that spawned more often: air grue (freq bonus 4) The monster species that spawned more often: flameproof troll (freq bonus 2) The monster species that spawned more often: Hela, Queen of the Dead (freq bonus 24) The monster species that spawned more often: real clear hound (freq bonus 6) The monster species that spawned more often: nondescript force patch (freq bonus 5) The monster species that spawned more often: sniper bundle head (freq bonus 4) The monster species that spawned more often: Jutta flax (freq bonus 3) The monster species that spawned more often: porter nuclear vortex (freq bonus 5) The monster species that spawned more often: magistrate (freq bonus 24) The monster species that spawned more often: brass monkey golem (freq bonus 4) The monster species that never randomly spawned: sexy child model The monster species that never randomly spawned: Driving Impulse The monster species that never randomly spawned: topaz warp patch The monster species that never randomly spawned: furious force patch The monster species that never randomly spawned: greater moloch The monster species that never randomly spawned: pale force fungus The monster species that never randomly spawned: cave viper The monster species that never randomly spawned: the ultimate tank The monster species that never randomly spawned: Kop Lieutenant The monster species that never randomly spawned: beige sentai The RNG hath decreed that this item was never generated: boots of plugsuit (tightly fitting boots) The RNG hath decreed that this item was never generated: plugsuit (tightly fitting suit) The RNG hath decreed that this item was never generated: green dragon scale shield (green dragonhide shield) The RNG hath decreed that this item was never generated: ice (ice-cold) The RNG hath decreed that this item was never generated: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was never generated: boots of swimming (fin boots) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 16) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 18) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 8) The RNG hath decreed that this item was always generated cursed: levitation (cyan) The RNG hath decreed that this item was always generated cursed: crossbow bolt ((null)) The RNG hath decreed that this item was always generated cursed: vibroblade (gray short sword) The RNG hath decreed that this item was always generated cursed: chemistry (brand-new) The RNG hath decreed that this item was always generated cursed: bad luck (acyclic) The RNG hath decreed that this trap was always invisible: death trap The RNG hath decreed that this trap was generated more often: DSTW trap (freq bonus 5) Next attribute increase check would have come at turn 681 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (303) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - create monster 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...