Heliokopis, neutral male gnomish Wizard -------- -- |......| .. |...$... .f...| -@..+ |...| ----F [Heliokopi the Evoker] St8 Dx13 Co16 In20 Wi6 Ch11 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 128 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 23 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 5 Monsters only dropped their musable items with 97% chance Potion drop chance was reduced to 78% Number of artifacts generated was 0 Monster spawn increase started at turn 6168 Monster spawn increase reached its maximum at turn 55088 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 146124 The monster class that cannot be genocided was ogre The monster class that was spawned more often: pile of coins (freq bonus 3) The monster species that spawned more often: wind colony (freq bonus 12) The monster species that spawned more often: Hannes (freq bonus 16) The monster species that spawned more often: animated atsuzoko boot (freq bonus 10) The monster species that spawned more often: dense ice vortex (freq bonus 12) The monster species that spawned more often: Aleax (freq bonus 4) The monster species that spawned more often: multicolor light (freq bonus 12) The monster species that spawned more often: volt warp patch (freq bonus 10) The monster species that spawned more often: the ghosts (freq bonus 5) The monster species that spawned more often: angry watch lieutenant (freq bonus 6) The monster species that spawned more often: porter pyrolisk (freq bonus 7) The monster species that spawned more often: fifth-wall breaker (freq bonus 10) The monster species that spawned more often: indigo spore (freq bonus 5) The monster species that spawned more often: novice lich (freq bonus 8) The monster species that spawned more often: hairy horror (freq bonus 8) The monster species that spawned more often: farting boy (freq bonus 8) The monster species that spawned more often: centaur lord (freq bonus 6) The monster species that spawned more often: Mister PHP Book (freq bonus 12) The monster species that spawned more often: armed snake (freq bonus 5) The monster species that spawned more often: huge rock mole (freq bonus 20) The monster species that spawned more often: Lynkab (freq bonus 5) The monster species that never randomly spawned: Anne's sneaker The monster species that never randomly spawned: wereboar The monster species that never randomly spawned: Petra The monster species that never randomly spawned: night marauder The monster species that never randomly spawned: old yellow dragon The monster species that never randomly spawned: nohoho The monster species that never randomly spawned: mirkwood goblin The monster species that never randomly spawned: coffin nail The monster species that never randomly spawned: bloodshot mewlip The monster species that never randomly spawned: young green dragon The RNG hath decreed that this item was never generated: heavy machine gun ((null)) The RNG hath decreed that this item was never generated: enchant armor (thin) The RNG hath decreed that this item was never generated: see invisible (engagement) The RNG hath decreed that this item was never generated: helm of storms (padded helmet) The RNG hath decreed that this item was never generated: level stone (gray) The RNG hath decreed that this item was never generated: erasure (FAGEYUDUD) The RNG hath decreed that this item was generated more often: horn of plenty (horn, freq bonus 13) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 22) The RNG hath decreed that this item was always generated cursed: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was always generated cursed: detect foot (stinking) The RNG hath decreed that this item was always generated cursed: halberd (angled poleaxe) The RNG hath decreed that this item was always generated cursed: plasteel cloak ((null)) The RNG hath decreed that this item was always generated cursed: manacloak (dragonhide cloak) The RNG hath decreed that this trap was always invisible: sin trap The RNG hath decreed that this trap was generated more often: cannon trap (freq bonus 12) Next attribute increase check would have come at turn 1231 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (266) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...