Heliokopis, neutral male gnomish Wizard -------- --....f.-- |....@...| |.......{| |r.......| --r.....-- --+----- [Heliokopi the Evoker] St6 Dx12 Co7 In18 Wi5 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 119 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 10 Scroll drop chance was reduced to 87% Ring drop chance was reduced to 80% Amulet drop chance was reduced to 89% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 47% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 37170 Monster spawn increase reached its maximum at turn 79267 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4145418 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: gremlin (freq bonus 4) The monster species that spawned more often: moonbridge mage (freq bonus 9) The monster species that spawned more often: tree hugger (freq bonus 6) The monster species that spawned more often: mylings (freq bonus 8) The monster species that spawned more often: flatface (freq bonus 8) The monster species that spawned more often: water hulk (freq bonus 7) The monster species that spawned more often: lightning vortex (freq bonus 5) The monster species that spawned more often: rotated one (freq bonus 7) The monster species that spawned more often: young green dragon (freq bonus 8) The monster species that spawned more often: antimagic turret (freq bonus 7) The monster species that spawned more often: dungeon archer (freq bonus 9) The monster species that spawned more often: time tempest (freq bonus 14) The monster species that spawned more often: animated bronze statue (freq bonus 24) The monster species that spawned more often: giant owl (freq bonus 20) The monster species that spawned more often: trap growth (freq bonus 24) The monster species that spawned more often: energy warp patch (freq bonus 6) The monster species that spawned more often: Captain Nemo (freq bonus 7) The monster species that spawned more often: centaur grandmaster (freq bonus 5) The monster species that spawned more often: volt mold (freq bonus 10) The monster species that spawned more often: blue snake (freq bonus 6) The monster species that spawned more often: frozen horror (freq bonus 12) The monster species that never randomly spawned: whiny Mary-Sue The monster species that never randomly spawned: Lara The monster species that never randomly spawned: powergas turret The monster species that never randomly spawned: elf veteran The monster species that never randomly spawned: green puyo The monster species that never randomly spawned: weasel The monster species that never randomly spawned: porter elf The monster species that never randomly spawned: Vanessa The monster species that never randomly spawned: Victoria's lady pump The monster species that never randomly spawned: flayed one The RNG hath decreed that this item was never generated: silver spear ((null)) The RNG hath decreed that this item was never generated: quaffer helmet (water-pipe helmet) The RNG hath decreed that this item was never generated: heavy blaster bolt ((null)) The RNG hath decreed that this item was never generated: maid dress (little black dress) The RNG hath decreed that this item was never generated: dwarvish short sword (broad short sword) The RNG hath decreed that this item was never generated: amulet of regeneration (vivid) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 46) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 14) The RNG hath decreed that this item was always generated cursed: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was always generated cursed: orange dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: gain constitution (opal) The RNG hath decreed that this item was always generated cursed: expensive camera ((null)) The RNG hath decreed that this item was always generated cursed: striking (ebony) The RNG hath decreed that this trap was always invisible: animation trap The RNG hath decreed that this trap was generated more often: bullet trap (freq bonus 4) Next attribute increase check would have come at turn 363 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (345) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...