Heliokopis, neutral male gnomish Wizard -------- |......| |f.....| |.@....| -------- [Heliokopi the Evoker] St4 Dx15 Co10 In14 Wi6 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 131 Potion identification only worked 3 times out of 9 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 62% chance Scroll drop chance was reduced to 81% Wand drop chance was reduced to 95% Potion drop chance was reduced to 95% Monster death drops spawned with only 84% chance Number of artifacts generated was 0 Monster spawn increase started at turn 34359 Monster spawn increase reached its maximum at turn 49118 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 152944 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: dog or other canine (freq bonus 1) The monster species that spawned more often: clear ooze (freq bonus 4) The monster species that spawned more often: metallic blue centipede (freq bonus 4) The monster species that spawned more often: plasma mushroom (freq bonus 2) The monster species that spawned more often: ice permamimic (freq bonus 3) The monster species that spawned more often: pile of elysium coins (freq bonus 3) The monster species that spawned more often: bastard elemental (freq bonus 3) The monster species that spawned more often: cribo (freq bonus 8) The monster species that spawned more often: undead graduate (freq bonus 15) The monster species that spawned more often: Rafschar (freq bonus 4) The monster species that spawned more often: hashishin (freq bonus 3) The monster species that spawned more often: reddish mold (freq bonus 2) The monster species that spawned more often: Klara's high-heeled sandal (freq bonus 2) The monster species that spawned more often: clay patch (freq bonus 14) The monster species that spawned more often: The Heeled Topmodel (freq bonus 8) The monster species that spawned more often: wild boar (freq bonus 6) The monster species that spawned more often: Ksenia's plateau sandal (freq bonus 2) The monster species that spawned more often: sporkhack horror (freq bonus 6) The monster species that spawned more often: migmatite horror (freq bonus 8) The monster species that spawned more often: hidden zruty (freq bonus 4) The monster species that spawned more often: dimensional portal (freq bonus 16) The monster species that never randomly spawned: shaped force fungus The monster species that never randomly spawned: goat of Mendes The monster species that never randomly spawned: Rubinho The monster species that never randomly spawned: smart smasher The monster species that never randomly spawned: goblin mummy The monster species that never randomly spawned: kraken The monster species that never randomly spawned: skeleton orc The monster species that never randomly spawned: Morrigan the Succubus The monster species that never randomly spawned: Sir Garland The monster species that never randomly spawned: undead gunner The RNG hath decreed that this item was never generated: directional swap stone (gray) The RNG hath decreed that this item was never generated: ice box of waterproofing (cooling box) The RNG hath decreed that this item was never generated: battle-axe (double-headed axe) The RNG hath decreed that this item was never generated: silver slingstone (gray) The RNG hath decreed that this item was never generated: helm of bad alignment (hydra helmet) The RNG hath decreed that this item was never generated: club ((null)) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 9) The RNG hath decreed that this item was generated more often: wax candle (candle, freq bonus 18) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 9) The RNG hath decreed that this item was always generated cursed: flint (gray) The RNG hath decreed that this item was always generated cursed: Uruk-hai shield (white-handed shield) The RNG hath decreed that this item was always generated cursed: ya (bamboo arrow) The RNG hath decreed that this item was always generated cursed: field helm (yellow helmet) The RNG hath decreed that this item was always generated cursed: sexy leather pump ((null)) The RNG hath decreed that this trap was always invisible: sudden confusion trap The RNG hath decreed that this trap was generated more often: shades of grey trap (freq bonus 1) Next attribute increase check would have come at turn 2050 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (182) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - create monster 4 attack 52% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...