Heliokopis, neutral male gnomish Wizard ####################################### ### ----------.,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,# #,###|<........|###################################,# ##,,,.......#.(| ,,,,,,,,,,,,-------------#### #,# ###,|.........| #,#########,........%^^^.,,)# #,#### ####### #,------.---- #^# ---- ##|----.----^--#,----- #,,,,# #,,,,,# #,,,,# #)### #,# |..|--- |...-.-..|..#,,|.(.| ####,# #####,# ####,# #,,,# #,--|..|..|-|._.|.|..|.)|.-|..(|--- #,# #,# -----------,# #,#,# ##,-.-.-|..|.|.. |.|------|.|..$|((| -.------------[- |.........|,# #,, #,,,|....|..|.|.. -.- |.--|--.#| |....|.........| |.........|,# #,,###,#,..{..-.--.-----,! |........|#|.>............| |.)........,##,,,,,,,##|.............|.# ---.I-----..,|..............| -------.---,,,,,^#,## |....-.--..| |. |...@*...|.|,..........^....| #,,,,`#-..|.,` |.-|-|..|.-- |. |....|...|.|#|....^.........| #,### |..#|,# |.|..|..|.. --- I|---.|---|.| -.----------.--- ##,# |...-,# --|..|---.- $ |..|-- ----##,# #,# #,,# |...|## |..| ,# $ ..|(####,,,,,,# #,# ##,#### |..#| ##---- ,----- ------ -),,,,,{###### ########,# #,,,,##|...- ,(,,,,,,,,.....(.......,,####### #,,,,,,,,# #####,#----- ##########------------#### ########## ### [Heliokopi the Thaumaturge] St8 Dx12 Co20 In25 Wi15 Ch12 WizGnoMalNeu Min:7 $146 HP-10(127) Pw87(133) AC-6 Exp8 T5120 Bli Latest messages You hear a flinging sound. You are hit! [-1 -> 89] It hits you! [-13 -> 76] Unknown command ' '. In what direction? [hykulnjb><] The spell misses it. In what direction? [hykulnjb><] The spell misses it. It hits you! [-9 -> 68] It hits you! [-36 -> 32] You hear a flinging sound. You are hit! [-11 -> 21] Warning: HP low! It hits you! You die... Your inventory Amulets w - an uncursed amulet of reflection (being worn) {1} Weapons f - a heavily cursed +2 athame {4} x - 36 cursed +0 shotgun shells {18} O - a cursed +0 dagger {4} T - an uncursed +1 great dagger (weapon in hand) {8} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} v - an uncursed +0 helm of discovery (being worn) {20} B - an uncursed +1 pair of speed boots (being worn) {8} E - an uncursed +0 mercurial dragon scale shield (being worn) {20} X - an uncursed +0 plasteel armor (being worn) {50} Comestibles # - an uncursed sprig of wolfsbane {1} # - 5 uncursed apples {3} j - an uncursed food ration {1} y - an uncursed tin of novice pretty magical girl meat {1} A - an uncursed pear {1} F - a blessed tin of gnome guard meat {1} L - 2 cursed tripe rations {2} Y - an uncursed cram ration {1} Scrolls # - an uncursed scroll of identify {1} # - an uncursed scroll of magic mapping {1} i - an uncursed scroll of enchant armor {1} q - 7 uncursed scrolls of healing {4} r - a cursed scroll of charging {1} s - 3 uncursed scrolls of phase door {3} u - an uncursed scroll of cure {1} D - a cursed scroll of magic mapping {1} I - a cursed scroll of gold detection {1} J - a cursed scroll of reverse identify {1} K - an uncursed scroll of light {1} N - 2 cursed scrolls of healing {1} P - 2 cursed scrolls of mana {2} W - a cursed scroll of confuse monster {1} Spellbooks l - a blessed spellbook of force bolt (0:3) {1} m - a blessed spellbook of resist sleep (0:1) {1} n - a blessed spellbook of wizard lock (0:2) {1} o - a selfmade blessed spellbook of identify (0:0) {1} Z - an uncursed spellbook of extra healing (0:0) {1} Potions g - an uncursed potion of levitation {1} h - an uncursed potion of healing {1} z - an uncursed potion of hallucination {1} C - 2 uncursed potions of extra healing {2} H - a blessed potion of gain ability {1} S - an uncursed potion of gain level {1} U - an uncursed potion of oil {1} Rings d - an uncursed ring of hunger {1} e - an uncursed ring of sleeping {1} M - an uncursed ring of sustain ability {1} V - an uncursed ring of protection from shape changers {1} Wands # - an uncursed wand of speed monster (0:2) {1} c - an uncursed wand of sleep (5:5) {1} Q - an uncursed wand of slow monster (0:4) {1} R - an uncursed wand of light (1:11) {1} Tools a - an uncursed +0 pick-axe {32} k - a cursed +0 torch {20} p - an uncursed magic marker (0:58) {1} G - a cursed oilskin sack {5} Gems # - an uncursed +0 worthless piece of teal glass {1} # - 2 uncursed +0 worthless pieces of green glass {2} # - a blessed +0 worthless piece of yellowish brown glass {1} t - a cursed +0 dropcurse stone The oilskin sack is empty. Final attributes You were piously aligned Your alignment was 31 Your max alignment was 35 You carried 0 sins Scroll identification only worked 100 times out of 140 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 71% chance Scroll drop chance was reduced to 69% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 81% Number of artifacts generated was 0 Monster spawn increase started at turn 14820 Monster spawn increase reached its maximum at turn 65375 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 976465 The monster class that cannot be genocided was jelly The monster class that was spawned more often: centaur (freq bonus 2) The monster species that spawned more often: ghost cleric (freq bonus 8) The monster species that spawned more often: damned pirate (freq bonus 5) The monster species that spawned more often: centaur sage (freq bonus 6) The monster species that spawned more often: rot worm (freq bonus 6) The monster species that spawned more often: violet beauty (freq bonus 4) The monster species that spawned more often: thestral (freq bonus 3) The monster species that spawned more often: gonadic deva (freq bonus 18) The monster species that spawned more often: shadow ogre (freq bonus 10) The monster species that spawned more often: ill mushroom (freq bonus 10) The monster species that spawned more often: nexus fungus (freq bonus 8) The monster species that spawned more often: tree force patch (freq bonus 16) The monster species that spawned more often: chuunin (freq bonus 15) The monster species that spawned more often: petty lava demon (freq bonus 8) The monster species that spawned more often: gnohar sephirah (freq bonus 10) The monster species that spawned more often: stun monster (freq bonus 20) The monster species that spawned more often: giant flycapturer (freq bonus 16) The monster species that spawned more often: Elohim Tzabaoth, Sea Prince of Tempests (freq bonus 10) The monster species that spawned more often: great crystal wyrm (freq bonus 5) The monster species that spawned more often: ruby stalk (freq bonus 3) The monster species that spawned more often: petty slut with syphilis (freq bonus 60) The monster species that never randomly spawned: Schezo Wegey The monster species that never randomly spawned: orange ego jelly The monster species that never randomly spawned: crobat The monster species that never randomly spawned: merlion The monster species that never randomly spawned: spider quylthulg The monster species that never randomly spawned: black ogre The monster species that never randomly spawned: mist ogre The monster species that never randomly spawned: greener zombie The monster species that never randomly spawned: mind sucker The monster species that never randomly spawned: poison devil The monster class that always generated with extra speed: xorn The RNG hath decreed that this item was never generated: freezing boots (side zip boots) The RNG hath decreed that this item was never generated: oilskin cloak (slippery cloak) The RNG hath decreed that this item was never generated: conundrum nunchiaku ((null)) The RNG hath decreed that this item was never generated: splint mail ((null)) The RNG hath decreed that this item was never generated: frilled apron (apron) The RNG hath decreed that this item was never generated: pill ((null)) The RNG hath decreed that this item was generated more often: intrinsic loss (hardened, freq bonus 14) The RNG hath decreed that this item was generated more often: elven shield (blue and green shield, freq bonus 40) The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: high-elven helm (runed helm) The RNG hath decreed that this item was always generated cursed: draining (ceramic) The RNG hath decreed that this item was always generated cursed: mace ((null)) The RNG hath decreed that this item was always generated cursed: chest (wooden container) The RNG hath decreed that this item was always generated cursed: jade (green) The RNG hath decreed that this trap was always invisible: waterpool The RNG hath decreed that this trap was generated more often: quicksand (freq bonus 10) Next attribute increase check would have come at turn 10802 Strength training was -2 Dexterity training was 1 Wisdom training was 9 Constitution training was 12 You were magic-protected You were blinded (18) You had the following problem: Dropping items causes them to autocurse. (0) Your chance to block was 33% You had automatic searching You had infravision You had 1048 points of nutrition remaining You were stealthy You were very fast You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 700% b - resist sleep 1 protect 0% 54% c - wizard lock 2 matter 0% 49% d - confuse monster 2 enchant 0% 49% e - identify 5 divine 40% 110% f - extra healing 3 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 8X Prepared(0) vanish 8 R Prepared(0) appraisal 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) draw energy 6X Prepared(0) power surge 4X Prepared(0) sigil of control 2X Prepared(0) tinker 2 R Prepared(0) disarm 1 O Prepared(0) Vanquished creatures 0 bastard ants (2 created) a parrot a jackal 0 wild dogs (1 created) a wild wolf a levitator 0 kittens (1 created) a large cat a wimp (2 created) 0 dwarven children (1 created) a normal dwarf 2 bugbears 0 dwarf lord mutants (1 created) a dwarven wizard 0 hidden dwarven wizards (1 created) 0 dwarf kings (1 created) 0 jellies (1 created) a brown ooze 0 kobolds (1 created) a large kobold a static force leprechaun a small mimic 0 cave goblins (1 created) a hobgoblin 0 orc shamans (1 created) 5 war orcs 2 rothes 0 dire boars (1 created) 2 sewer rats a chipmunk a giant rat 0 bus drivers (1 created) an eevee 0 fock moles (1 created) 2 porter rock moles 0 poison millipedes (1 created) a recluse spider (3 created) 0 metallic blue centipedes (1 created) a petty giant spider 0 tiny lurkers (1 created) a white unicorn a black unicorn a ponyta a fog cloud a dust vortex a maggot a Windows(R) 98 a faerie light 0 two-winged shapes (1 created) 0 sparrows (1 created) 2 Rame Ducks (3 created) a nightingale a giant force bat 0 running emus (1 created) a killer duck 0 airborne parrots (1 created) a tattered lurker a blood hawk 0 hawks (1 created) a zubat a baby shimmering dragon a baby green dragon (2 created) 2 lichens a porter lichen (0 created) 2 spore lichens an immobile spore 2 mean mushrooms (0 created) a blink spore an orange mold a natto (0 created) a pale mold (0 created) a pale fungus 0 reddish growths (1 created) a slow growth a sucker fungus (0 created) a violet spore (0 created) 3 gray molds (1 created) 2 spore molds (1 created) 0 creeping molds (1 created) 2 sub-gnomes (3 created) 5 gnomes (8 created) 4 gnome stalkers 2 intermediate gnomes a gnome guard 5 gnome lords (6 created) 0 group gnome lords (1 created) 2 gnomish wizards 0 angsty gnomes (1 created) 2 deep gnomes a porter gnome warrior a gnome rogue an ice monster a kestrel 9 Keystone Kops (10 created) a kobold mummy (2 created) 4 gnome mummies (5 created) an orc mummy (2 created) a dwarf mummy 2 red naga hatchlings a hole ogre a babble a small snake a garter snake 0 roombas (1 created) a snake a water moccasin a grey snake a black snake a lesser umber hulk a rock dweller 2 kobold zombies a gnome zombie an orc zombie (2 created) a dwarf zombie a cat zombie 0 creeping 42's (1 created) a human zombie 0 zombies (1 created) a ghoul a paper golem 0 innkeepers (1 created) 0 nords (1 created) a weregridbug 2 Grey-elves 0 pebble elves (1 created) a wizard 0 item masters (20 created) 0 shopkeepers (5 created) 0 aligned priests (1 created) 0 watchmen (1 created) 3 newts 3 twens 0 demitwens (1 created) 0 iguanas (1 created) 2 giant emerald frogs a lizard-eel a kogepan 0 swamp fern spores (1 created) 0 soft boiled eggmen (1 created) a bad egg 0 ravenous cream pies (1 created) a floor grue a two of clubs 0 starlit skies (1 created) a crude turret a large arrow turret a jumping eel a cold trove 0 scroll troves (1 created) a poison trove a sleep trove a burning trove 158 creatures vanquished. 230 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 22 times You eaten food with animal by-products 11 times You eaten meat 8 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 401 times You killed 155 monsters You read items or engraved 24 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (11 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Skilled] (max Expert) (166 of 540) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (28 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Skilled] (max Wizard) (385 of 540) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (16 of 20) enchantment spells [Basic] (max Master) (22 of 160) protection spells [Basic] (max Master) (21 of 160) body spells [Unskilled] (max Expert) (1 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard... You died in The Gnomish Mines on dungeon level 7 with 23260 points, and 146 pieces of gold, after 5120 moves. Killer: Ms. Kinojevis, the shopkeeper You were level 8 with a maximum of 127 hit points when you died. You reached the 125th place on the top 10000 list. No Points Name Hp [max] 1 3222373 Lorskel-Mon-Dea-Mal-Cha died in Gehennom on level 54 [max 67]. Killed by a silver wraith. - [350] 2 1874998 Lorskel-Mon-Ung-Mal-Cha turned to stone in Gehennom on level 43. Petrified by a bashing a petrifying monster. 218 [218] 3 1299996 AmyBSOD-Wiz-Trp-Mal-Neu died in Gehennom on level 45. Killed by a fire lady. - [363] 123 23554 Elronnd-Dea-Rod-Mal-Neu quit in The Dungeons of Doom on level 37. 24 [89] 124 23275 Elronnd-Dea-Rod-Mal-Neu quit in The Dungeons of Doom on level 38 [max 39]. 81 [81] *125 23260 Heliokopis-Wiz-Gno-Mal-Neu died in The Gnomish Mines on level 7. Killed by Ms. Kinojevis, the shopkeeper. - [127] 126 23062 Heliokopis-Wiz-Gno-Mal-Neu died in The Gnomish Mines on level 7. Killed by a shotgun shell. - [147] 127 22400 Disprezzo-Mar-Vam-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a rope golem. - [123]