Heliokopis, neutral male gnomish Wizard ----------- |.......@.| | %...f.| .......| -.------- [Heliokopi the Evoker] St5 Dx9 Co9 In14 Wi6 Ch3 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 8 Monsters only dropped their musable items with 86% chance Ring drop chance was reduced to 84% Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Monster spawn increase started at turn 18763 Monster spawn increase reached its maximum at turn 42483 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 131648 The monster class that cannot be genocided was elemental The monster class that was spawned more often: eye or sphere (freq bonus 2) The monster species that spawned more often: ordinator (freq bonus 8) The monster species that spawned more often: starmie (freq bonus 16) The monster species that spawned more often: geyser lich (freq bonus 6) The monster species that spawned more often: okutan (freq bonus 5) The monster species that spawned more often: elven smoker (freq bonus 10) The monster species that spawned more often: dog-man (freq bonus 12) The monster species that spawned more often: eastern moon rabbit (freq bonus 12) The monster species that spawned more often: Avorial (freq bonus 5) The monster species that spawned more often: taker force fungus (freq bonus 8) The monster species that spawned more often: Keystone Kop (freq bonus 14) The monster species that spawned more often: lava wall (freq bonus 8) The monster species that spawned more often: blade of chaos (freq bonus 4) The monster species that spawned more often: menis (freq bonus 5) The monster species that spawned more often: huge flaming sphere (freq bonus 6) The monster species that spawned more often: Tillmann (freq bonus 12) The monster species that spawned more often: air hound (freq bonus 12) The monster species that spawned more often: space monkey (freq bonus 5) The monster species that spawned more often: protection monster (freq bonus 3) The monster species that spawned more often: nine of hearts (freq bonus 4) The monster species that spawned more often: nightwalker (freq bonus 8) The monster species that never randomly spawned: rainbow warp patch The monster species that never randomly spawned: giant bright blue jellyfish The monster species that never randomly spawned: flying stone giant The monster species that never randomly spawned: crimson colony The monster species that never randomly spawned: copper mushroom patch The monster species that never randomly spawned: moaning spirit The monster species that never randomly spawned: vampiric spore The monster species that never randomly spawned: seven-feet we-sell The monster species that never randomly spawned: undead cruel abuser The monster species that never randomly spawned: Mother Lilith The RNG hath decreed that this item was never generated: bunny cake ((null)) The RNG hath decreed that this item was never generated: x'mas cake ((null)) The RNG hath decreed that this item was never generated: elven bow (runed bow) The RNG hath decreed that this item was never generated: gas grenade ((null)) The RNG hath decreed that this item was never generated: poison (mum) The RNG hath decreed that this item was never generated: invisibility (dark brown) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 7) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 254) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 26) The RNG hath decreed that this item was generated more often: bank stone (gray, freq bonus 13) The RNG hath decreed that this item was always generated cursed: leather gloves (old gloves) The RNG hath decreed that this item was always generated cursed: morion (black) The RNG hath decreed that this item was always generated cursed: striped shirt ((null)) The RNG hath decreed that this item was always generated cursed: unicorn horn ((null)) The RNG hath decreed that this item was always generated cursed: porter (peppermint) The RNG hath decreed that this trap was always invisible: dropless trap The RNG hath decreed that this trap was generated more often: lycanthropy trap (freq bonus 1) Next attribute increase check would have come at turn 2919 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1157) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - create monster 4 attack 52% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...