Heliokopis, neutral male gnomish Wizard -------- --......-- |......... .........| |....f@..| --......-- -------- [Heliokopi the Evoker] St7 Dx16 Co17 In25 Wi12 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 20 Wand drop chance was reduced to 81% Potion drop chance was reduced to 81% Monster death drops spawned with only 51% chance Number of artifacts generated was 0 Monster spawn increase started at turn 23304 Monster spawn increase reached its maximum at turn 66374 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 530670 The monster class that cannot be genocided was nymph The monster class that was spawned more often: imp or minor demon (freq bonus 8) The monster species that spawned more often: amorphous mold (freq bonus 24) The monster species that spawned more often: blue laser (freq bonus 18) The monster species that spawned more often: girly girl (freq bonus 11) The monster species that spawned more often: energy force patch (freq bonus 13) The monster species that spawned more often: fat roper (freq bonus 20) The monster species that spawned more often: valkyrie (freq bonus 16) The monster species that spawned more often: Doctor Frankenstein (freq bonus 11) The monster species that spawned more often: occult warlock (freq bonus 9) The monster species that spawned more often: undead bard (freq bonus 18) The monster species that spawned more often: swarming sneak thief (freq bonus 18) The monster species that spawned more often: Goblin Sub King (freq bonus 18) The monster species that spawned more often: undead drunk (freq bonus 56) The monster species that spawned more often: metallic blue centipede (freq bonus 18) The monster species that spawned more often: Orkus (freq bonus 20) The monster species that spawned more often: kobold elemental (freq bonus 20) The monster species that spawned more often: teal spore (freq bonus 10) The monster species that spawned more often: multi-hued mold (freq bonus 11) The monster species that spawned more often: tentacruel (freq bonus 20) The monster species that spawned more often: paladin (freq bonus 22) The monster species that spawned more often: singing sand (freq bonus 9) The monster species that never randomly spawned: bodak The monster species that never randomly spawned: Verena's worn-out combat boot The monster species that never randomly spawned: blue-red mushroom The monster species that never randomly spawned: spirit of barbs The monster species that never randomly spawned: freezer bot The monster species that never randomly spawned: silver dragonfly The monster species that never randomly spawned: m1 to m100 The monster species that never randomly spawned: large dog The monster species that never randomly spawned: giant gold frog The monster species that never randomly spawned: animated prostitute shoe The monster class that always generated with extra speed: jabberwock The RNG hath decreed that this item was never generated: dementia boots (ankle boots) The RNG hath decreed that this item was never generated: helm of jamming (radio helmet) The RNG hath decreed that this item was never generated: tallow candle (candle) The RNG hath decreed that this item was never generated: droven greatsword (large obsidian sword) The RNG hath decreed that this item was never generated: amulet of covetous warning (egyptian) The RNG hath decreed that this item was never generated: curse items (fake) The RNG hath decreed that this item was generated more often: helmet (plumed helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: loadboulder (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 26) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 19) The RNG hath decreed that this item was always generated cursed: amulet of power (bloody) The RNG hath decreed that this item was always generated cursed: men's underwear ((null)) The RNG hath decreed that this item was always generated cursed: heavy gold ball ((null)) The RNG hath decreed that this item was always generated cursed: amulet of teleport control (transitory) The RNG hath decreed that this item was always generated cursed: spoon ((null)) The RNG hath decreed that this trap was always invisible: level teleporter The RNG hath decreed that this trap was generated more often: respawn trap (freq bonus 1) Next attribute increase check would have come at turn 335 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (246) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...