Heliokopis, neutral male gnomish Wizard --- ------ |.....@.o| |......f.. |......#.| |...... | |...... |.#....$ --------- [Heliokopi the Evoker] St7 Dx14 Co7 In9 Wi5 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 172 Monsters only dropped their musable items with 69% chance Scroll drop chance was reduced to 95% Ring drop chance was reduced to 73% Amulet drop chance was reduced to 86% Potion drop chance was reduced to 55% Concealing monsters were spawned underneath items 66% of the time only Monster death drops spawned with only 87% chance Number of artifacts generated was 0 Monster spawn increase started at turn 65240 Monster spawn increase reached its maximum at turn 120870 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 70186 The monster class that cannot be genocided was mimic The monster class that was spawned more often: mummy (freq bonus 1) The monster species that spawned more often: hidden kobold (freq bonus 4) The monster species that spawned more often: Johanetta (freq bonus 4) The monster species that spawned more often: Godahl, the Infallible (freq bonus 12) The monster species that spawned more often: blue spore (freq bonus 4) The monster species that spawned more often: blood-colored jelly (freq bonus 2) The monster species that spawned more often: blink mushroom (freq bonus 2) The monster species that spawned more often: wonderful trove (freq bonus 8) The monster species that spawned more often: smart penetrator (freq bonus 16) The monster species that spawned more often: shimmering mushroom (freq bonus 3) The monster species that spawned more often: black baboon (freq bonus 5) The monster species that spawned more often: Sabrina's plateau boot (freq bonus 4) The monster species that spawned more often: cook (freq bonus 10) The monster species that spawned more often: plasma monster (freq bonus 12) The monster species that spawned more often: drone fungus (freq bonus 4) The monster species that spawned more often: wally with the brolly (freq bonus 2) The monster species that spawned more often: pond naga (freq bonus 4) The monster species that spawned more often: fantastic xan (freq bonus 3) The monster species that spawned more often: frenzied ice spawn (freq bonus 4) The monster species that spawned more often: water monster (freq bonus 6) The monster species that spawned more often: Armed Kop Kchief (freq bonus 4) The monster species that never randomly spawned: seaking The monster species that never randomly spawned: water dog The monster species that never randomly spawned: undead ego snake The monster species that never randomly spawned: baby wild boar The monster species that never randomly spawned: tattered lurker The monster species that never randomly spawned: dark elven sorcerer The monster species that never randomly spawned: newt zombie The monster species that never randomly spawned: three of clubs The monster species that never randomly spawned: droven turret The monster species that never randomly spawned: depraved orc The RNG hath decreed that this item was never generated: poison (cornered) The RNG hath decreed that this item was never generated: spear ((null)) The RNG hath decreed that this item was never generated: fumbling (hallucinating) The RNG hath decreed that this item was never generated: stygian pike ((null)) The RNG hath decreed that this item was never generated: no skill (shattering) The RNG hath decreed that this item was never generated: dwarvish roundshield (large round shield) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 13) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 18) The RNG hath decreed that this item was always generated cursed: full plate mail ((null)) The RNG hath decreed that this item was always generated cursed: shotgun ((null)) The RNG hath decreed that this item was always generated cursed: brass lantern ((null)) The RNG hath decreed that this item was always generated cursed: heavy blaster bolt ((null)) The RNG hath decreed that this item was always generated cursed: great houchou ((null)) The RNG hath decreed that this trap was always invisible: poison gas trap The RNG hath decreed that this trap was generated more often: multiplicator trap (freq bonus 6) Next attribute increase check would have come at turn 1183 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (391) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...