Heliokopis, neutral male gnomish Wizard --- f@. --- [Heliokopi the Evoker] St6 Dx10 Co18 In14 Wi7 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Wand identification only worked 3 times out of 10 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 67% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Monster spawn increase started at turn 32083 Monster spawn increase reached its maximum at turn 64775 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2310180 The monster class that cannot be genocided was (null) The monster class that was spawned more often: human or elf (freq bonus 2) The monster color that was spawned more often: white (freq bonus 2) The monster species that spawned more often: oscillator (freq bonus 8) The monster species that spawned more often: General Zaroff (freq bonus 36) The monster species that spawned more often: stoat (freq bonus 6) The monster species that spawned more often: flying parrot (freq bonus 7) The monster species that spawned more often: magic mushroom (freq bonus 9) The monster species that spawned more often: goblin grenadier (freq bonus 4) The monster species that spawned more often: dour rat (freq bonus 6) The monster species that spawned more often: Strygalldwir (freq bonus 22) The monster species that spawned more often: cold corpse (freq bonus 6) The monster species that spawned more often: river stalker (freq bonus 16) The monster species that spawned more often: eastern night sparrow (freq bonus 5) The monster species that spawned more often: coyote (freq bonus 8) The monster species that spawned more often: occult warlock (freq bonus 4) The monster species that spawned more often: creeping diamond gems (freq bonus 8) The monster species that spawned more often: butterfree (freq bonus 20) The monster species that spawned more often: black naga hatchling (freq bonus 10) The monster species that spawned more often: diamond golem (freq bonus 8) The monster species that spawned more often: water hound (freq bonus 10) The monster species that spawned more often: giant glowing rat (freq bonus 7) The monster species that spawned more often: giant flycapturer (freq bonus 6) The monster species that never randomly spawned: Klara The monster species that never randomly spawned: psychic dragon The monster species that never randomly spawned: blister warp fungus The monster species that never randomly spawned: giant lurker The monster species that never randomly spawned: threshold mushroom The monster species that never randomly spawned: crashing ufo part The monster species that never randomly spawned: Eygoorts Togaal Jezehh The monster species that never randomly spawned: tundra bear The monster species that never randomly spawned: dark elven mage The monster species that never randomly spawned: thick potato The monster class that always generated with extra speed: leprechaun The RNG hath decreed that this item was never generated: debugging (terminal) The RNG hath decreed that this item was never generated: gain ability (ruby) The RNG hath decreed that this item was never generated: tele level (GON GET YA) The RNG hath decreed that this item was never generated: sapphire dragon scale shield (sapphire dragonhide shield) The RNG hath decreed that this item was never generated: bad effect (LITTLE STRAWBERRY ME BABY) The RNG hath decreed that this item was never generated: ghostly stone (gray) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 3) The RNG hath decreed that this item was generated more often: droven dagger (obsidian dagger, freq bonus 15) The RNG hath decreed that this item was always generated cursed: manacloak (dragonhide cloak) The RNG hath decreed that this item was always generated cursed: talc (gray) The RNG hath decreed that this item was always generated cursed: talc (gray) The RNG hath decreed that this item was always generated cursed: make visible (appearing) The RNG hath decreed that this item was always generated cursed: aggravate monster (sapphire) The RNG hath decreed that this trap was always invisible: slime trap The RNG hath decreed that this trap was generated more often: nakedness trap (freq bonus 3) Next attribute increase check would have come at turn 502 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (741) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...