Heliokopis, neutral male gnomish Wizard ------------ +....f.)...| |..........| ...........| |........@.| |..........+ ------------ [Heliokopi the Evoker] St9 Dx11 Co13 In17 Wi12 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T6 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Unknown command ' '. The kitten eats a tripe ration {1}. You see here a boomerang {1}. u - a boomerang {1}. What do you want to throw? [au or ?*] In what direction? [hykulnjb><] Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 139 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 18 Monsters only dropped their musable items with 74% chance Wand drop chance was reduced to 88% Amulet drop chance was reduced to 64% Potion drop chance was reduced to 58% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Monster spawn increase started at turn 33380 Monster spawn increase reached its maximum at turn 55267 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1646913 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: human or elf (freq bonus 1) The monster species that spawned more often: tear colony (freq bonus 6) The monster species that spawned more often: extremely cute cat (freq bonus 2) The monster species that spawned more often: rabid jackal (freq bonus 3) The monster species that spawned more often: crimson spore (freq bonus 3) The monster species that spawned more often: elf mummy (freq bonus 4) The monster species that spawned more often: baby orange dragon (freq bonus 5) The monster species that spawned more often: killer food ration (freq bonus 6) The monster species that spawned more often: cavewoman (freq bonus 16) The monster species that spawned more often: tank warrior (freq bonus 8) The monster species that spawned more often: octarine spore (freq bonus 3) The monster species that spawned more often: gypsy (freq bonus 8) The monster species that spawned more often: mutated snow ant (freq bonus 7) The monster species that spawned more often: disenchanter force fungus (freq bonus 8) The monster species that spawned more often: smart spider (freq bonus 4) The monster species that spawned more often: Windows ME (freq bonus 6) The monster species that spawned more often: Sogetsu Kazama (freq bonus 4) The monster species that spawned more often: blue-red mushroom (freq bonus 3) The monster species that spawned more often: indigo warp patch (freq bonus 3) The monster species that spawned more often: flying camo fish (freq bonus 2) The monster species that spawned more often: Klara's high-heeled sandal (freq bonus 4) The monster species that never randomly spawned: blight queen The monster species that never randomly spawned: porter cursed fungus The monster species that never randomly spawned: snakeman brute The monster species that never randomly spawned: manticat The monster species that never randomly spawned: cursed spore The monster species that never randomly spawned: giant rust monster The monster species that never randomly spawned: grandmaster mystic The monster species that never randomly spawned: beige warp fungus The monster species that never randomly spawned: mecha leo The monster species that never randomly spawned: H. The RNG hath decreed that this item was never generated: god-o-meter (highly-complicated electronic device) The RNG hath decreed that this item was never generated: plain dragon scale shield (plain dragonhide shield) The RNG hath decreed that this item was never generated: sleep (mottled) The RNG hath decreed that this item was never generated: droven crossbow (spider-legged crossbow) The RNG hath decreed that this item was never generated: confuse self (many-paged) The RNG hath decreed that this item was never generated: stone of fainting (gray) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 7) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 21) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 14) The RNG hath decreed that this item was generated more often: asian pear ((null), freq bonus 17) The RNG hath decreed that this item was always generated cursed: mithril whip ((null)) The RNG hath decreed that this item was always generated cursed: amulet of weak magic (weaksauce) The RNG hath decreed that this item was always generated cursed: amulet of conflict (sounding) The RNG hath decreed that this item was always generated cursed: noble's dress (armored black dress) The RNG hath decreed that this item was always generated cursed: orcish bow (crude bow) The RNG hath decreed that this trap was always invisible: rust trap The RNG hath decreed that this trap was generated more often: weakness trap (freq bonus 2) Next attribute increase check would have come at turn 1075 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1495 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (440) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 4% 300% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...