Heliokopis, neutral male gnomish Wizard ---------.- +.........| |.........| |.........| |.......@.| |......f..| ----------- [Heliokopi the Evoker] St6 Dx8 Co8 In10 Wi6 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 13 Scroll drop chance was reduced to 63% Amulet drop chance was reduced to 54% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 59% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 9994 Monster spawn increase reached its maximum at turn 58668 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1629824 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: lich (freq bonus 5) The monster species that spawned more often: innkeeper (freq bonus 8) The monster species that spawned more often: burner turret (freq bonus 7) The monster species that spawned more often: white icky thing (freq bonus 10) The monster species that spawned more often: cavewoman (freq bonus 7) The monster species that spawned more often: silver dragon bat (freq bonus 12) The monster species that spawned more often: Isis (freq bonus 36) The monster species that spawned more often: gray dragon (freq bonus 7) The monster species that spawned more often: blue thunderlord (freq bonus 8) The monster species that spawned more often: tree colony (freq bonus 8) The monster species that spawned more often: harem servent (freq bonus 12) The monster species that spawned more often: pink naga hatchling (freq bonus 8) The monster species that spawned more often: blank spore (freq bonus 16) The monster species that spawned more often: leprechaun (freq bonus 7) The monster species that spawned more often: stygian doll (freq bonus 11) The monster species that spawned more often: ore-spore lichen (freq bonus 6) The monster species that spawned more often: six-headed hydra (freq bonus 16) The monster species that spawned more often: pikachu (freq bonus 12) The monster species that spawned more often: patriarch (freq bonus 28) The monster species that spawned more often: goomba (freq bonus 8) The monster species that spawned more often: kaleidoscope ant (freq bonus 6) The monster species that never randomly spawned: criminal scumbag The monster species that never randomly spawned: medium generator The monster species that never randomly spawned: petrified turret The monster species that never randomly spawned: mirkwood wolf The monster species that never randomly spawned: floating nymph The monster species that never randomly spawned: Medusa's pet fish The monster species that never randomly spawned: furious spore The monster species that never randomly spawned: Leviathan The monster species that never randomly spawned: terminator chess wild dog The monster species that never randomly spawned: Jiraiya, the Frog Hermit The monster class that always generated with extra speed: blob The RNG hath decreed that this item was never generated: sentou ((null)) The RNG hath decreed that this item was never generated: magic flute (flute) The RNG hath decreed that this item was never generated: nurse uniform (white dress) The RNG hath decreed that this item was never generated: amulet versus poison (pyramidal) The RNG hath decreed that this item was never generated: restration (enamel) The RNG hath decreed that this item was never generated: destroy armor (destructive) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 15) The RNG hath decreed that this item was generated more often: crossbow ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 62) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: clairvoyance (luminescent) The RNG hath decreed that this item was always generated cursed: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was always generated cursed: kibi dango ((null)) The RNG hath decreed that this item was always generated cursed: curse (color changing) The RNG hath decreed that this item was always generated cursed: guisarme (pruning hook) The RNG hath decreed that this trap was always invisible: trap of no return The RNG hath decreed that this trap was generated more often: glyph of massive damage (freq bonus 3) Next attribute increase check would have come at turn 407 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (439) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...