Heliokopis, neutral male gnomish Wizard ------- |.....| |$....| ......| |k.f..| |..@..| ------- [Heliokopi the Evoker] St9 Dx11 Co15 In24 Wi11 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy An aura of evil darkness surrounds your cloak as you put it on! Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 201 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 7 Scroll drop chance was reduced to 77% Ring drop chance was reduced to 36% Potion drop chance was reduced to 96% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 76026 Monster spawn increase reached its maximum at turn 121193 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1943480 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: light (freq bonus 2) The monster species that spawned more often: poison virus (freq bonus 8) The monster species that spawned more often: air demon (freq bonus 14) The monster species that spawned more often: mist man (freq bonus 8) The monster species that spawned more often: chasme (freq bonus 4) The monster species that spawned more often: Oona (freq bonus 5) The monster species that spawned more often: steel maggot (freq bonus 8) The monster species that spawned more often: onsen penguin (freq bonus 10) The monster species that spawned more often: zakarumite (freq bonus 4) The monster species that spawned more often: pretty water nymph (freq bonus 3) The monster species that spawned more often: sharpshooter (freq bonus 16) The monster species that spawned more often: atzilut sephirah (freq bonus 8) The monster species that spawned more often: drow sharpshooter (freq bonus 3) The monster species that spawned more often: flozen spirit (freq bonus 9) The monster species that spawned more often: goblin fighter (freq bonus 14) The monster species that spawned more often: wind colony (freq bonus 10) The monster species that spawned more often: wax golem (freq bonus 6) The monster species that spawned more often: venom atronach (freq bonus 7) The monster species that spawned more often: black beetle (freq bonus 5) The monster species that spawned more often: USA soldier (freq bonus 20) The monster species that spawned more often: type of ice block (freq bonus 5) The monster species that never randomly spawned: dull warp patch The monster species that never randomly spawned: silver golem The monster species that never randomly spawned: energy warp fungus The monster species that never randomly spawned: 4chan warhorse The monster species that never randomly spawned: machine turret The monster species that never randomly spawned: ore slime The monster species that never randomly spawned: myu The monster species that never randomly spawned: rabid dog The monster species that never randomly spawned: yellow snake The monster species that never randomly spawned: Adonai ha Aretz, Prince of Earth The RNG hath decreed that this item was never generated: elements (multi-hued) The RNG hath decreed that this item was never generated: sandwich ((null)) The RNG hath decreed that this item was never generated: misfire (vajra orb) The RNG hath decreed that this item was never generated: freezing boots (side zip boots) The RNG hath decreed that this item was never generated: dark elven arrow (black runed arrow) The RNG hath decreed that this item was never generated: jumpsuit (silver clothes) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 152) The RNG hath decreed that this item was generated more often: fire helmet (red helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 23) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 157) The RNG hath decreed that this item was always generated cursed: striking (ebony) The RNG hath decreed that this item was always generated cursed: long sword ((null)) The RNG hath decreed that this item was always generated cursed: repair armor (pergament) The RNG hath decreed that this item was always generated cursed: disthene (teal) The RNG hath decreed that this item was always generated cursed: summon boss (MONST DOT C AINT BIG ENOUGH) The RNG hath decreed that this trap was always invisible: boss trap The RNG hath decreed that this trap was generated more often: caltrops trap (freq bonus 5) Next attribute increase check would have come at turn 345 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (84) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...