Heliokopis, neutral male gnomish Wizard ---------- |........| |......... |.....@..| |..$.f...| ---------- [Heliokopi the Evoker] St5 Dx7 Co8 In15 Wi5 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 30 Amulet identification only worked 15 times out of 30 Wand identification only worked 3 times out of 10 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 94% Wand drop chance was reduced to 84% Potion drop chance was reduced to 96% Number of artifacts generated was 0 Monster spawn increase started at turn 35969 Monster spawn increase reached its maximum at turn 63304 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 80771 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: light (freq bonus 2) The monster species that spawned more often: ore lichen (freq bonus 5) The monster species that spawned more often: Elvenking (freq bonus 4) The monster species that spawned more often: standard snake (freq bonus 3) The monster species that spawned more often: crimson mold (freq bonus 20) The monster species that spawned more often: ore virus (freq bonus 4) The monster species that spawned more often: huge battle tank (freq bonus 7) The monster species that spawned more often: unreal warp fungus (freq bonus 6) The monster species that spawned more often: BDSM girl (freq bonus 5) The monster species that spawned more often: lavender mushroom (freq bonus 6) The monster species that spawned more often: wereflyfish (freq bonus 7) The monster species that spawned more often: tender asian girl (freq bonus 4) The monster species that spawned more often: high fungus (freq bonus 14) The monster species that spawned more often: ultra rust monster (freq bonus 8) The monster species that spawned more often: venom growth (freq bonus 10) The monster species that spawned more often: large chicken (freq bonus 8) The monster species that spawned more often: quantum force fungus (freq bonus 7) The monster species that spawned more often: warty warp patch (freq bonus 10) The monster species that spawned more often: web turret (freq bonus 7) The monster species that spawned more often: petro permamimic (freq bonus 16) The monster species that spawned more often: cave speeder (freq bonus 5) The monster species that never randomly spawned: Warder Kchief The monster species that never randomly spawned: zubat The monster species that never randomly spawned: pustulent mushroom The monster species that never randomly spawned: pearl unicorn The monster species that never randomly spawned: dark mimic The monster species that never randomly spawned: rusty permamimic The monster species that never randomly spawned: giant badger The monster species that never randomly spawned: zombie nymph The monster species that never randomly spawned: revenant The monster species that never randomly spawned: division thief The monster class that always generated with extra speed: piercer The RNG hath decreed that this item was never generated: bath towel ((null)) The RNG hath decreed that this item was never generated: confusing gloves (warped gloves) The RNG hath decreed that this item was never generated: orcish bow (crude bow) The RNG hath decreed that this item was never generated: rock ((null)) The RNG hath decreed that this item was never generated: frag grenade ((null)) The RNG hath decreed that this item was never generated: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 13) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 6) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 13) The RNG hath decreed that this item was always generated cursed: ring mail ((null)) The RNG hath decreed that this item was always generated cursed: amulet of power (bloody) The RNG hath decreed that this item was always generated cursed: orange dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: shit stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of polymorph (wired) The RNG hath decreed that this trap was always invisible: fumbling trap The RNG hath decreed that this trap was generated more often: yellow spell trap (freq bonus 12) Next attribute increase check would have come at turn 2361 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (394) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...