Heliokopis, neutral male gnomish Wizard -------- |......| .....?.| |......| +......| |f@....| -------- [Heliokopi the Evoker] St12 Dx18 Co11 In18 Wi8 Ch7 WizGnoMalNeu Dlvl:1 $5 HP16(16) Pw28(28) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy An aura of evil darkness surrounds your cloak as you put it on! Be careful! New moon tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 108 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 34 Amulet identification only worked 15 times out of 16 Scroll drop chance was reduced to 69% Ring drop chance was reduced to 63% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 76% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 94% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 30130 Monster spawn increase reached its maximum at turn 53868 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 6209862 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: pile of coins (freq bonus 2) The monster species that spawned more often: Hai Riyo, the dragon bird (freq bonus 3) The monster species that spawned more often: incubus (freq bonus 9) The monster species that spawned more often: snow frog (freq bonus 8) The monster species that spawned more often: large fox (freq bonus 8) The monster species that spawned more often: devteam horror (freq bonus 8) The monster species that spawned more often: wrinkled mold (freq bonus 7) The monster species that spawned more often: psycho turret (freq bonus 3) The monster species that spawned more often: haunted ghost (freq bonus 8) The monster species that spawned more often: camo dwarf (freq bonus 4) The monster species that spawned more often: Hannah's combat boot (freq bonus 12) The monster species that spawned more often: hungry patch (freq bonus 7) The monster species that spawned more often: spore growth (freq bonus 5) The monster species that spawned more often: baby golden dragon (freq bonus 3) The monster species that spawned more often: venom slime (freq bonus 6) The monster species that spawned more often: sea drake (freq bonus 8) The monster species that spawned more often: permacloaker (freq bonus 5) The monster species that spawned more often: Warder Kchief (freq bonus 24) The monster species that spawned more often: redguard (freq bonus 7) The monster species that spawned more often: acid monster (freq bonus 12) The monster species that spawned more often: sucker fungus (freq bonus 4) The monster species that never randomly spawned: servitor of the outer gods The monster species that never randomly spawned: petty nightwing The monster species that never randomly spawned: absent force patch The monster species that never randomly spawned: antimagic rubber The monster species that never randomly spawned: Ilona Szilagy The monster species that never randomly spawned: The King of the Awgwas The monster species that never randomly spawned: evasive camel The monster species that never randomly spawned: dung soldier The monster species that never randomly spawned: fearsome butcher shaman The monster species that never randomly spawned: submachine nymph The monster class that more likely to generate with musable stuff: gremlin The RNG hath decreed that this item was never generated: random effects (milled) The RNG hath decreed that this item was never generated: disintegration beam (fuzzy) The RNG hath decreed that this item was never generated: healing (LIFE RESTORATION) The RNG hath decreed that this item was never generated: sneakers (turning shoes) The RNG hath decreed that this item was never generated: sapphire dragon scales ((null)) The RNG hath decreed that this item was never generated: fortune cookie ((null)) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 15) The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 17) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 22) The RNG hath decreed that this item was generated more often: helm of chaotic (tasseled helmet, freq bonus 18) The RNG hath decreed that this item was always generated cursed: unskilled stone (gray) The RNG hath decreed that this item was always generated cursed: hallucination (rainbow) The RNG hath decreed that this item was always generated cursed: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) The RNG hath decreed that this item was always generated cursed: boots of molasses (thigh boots) The RNG hath decreed that this item was always generated cursed: conundrum nunchiaku ((null)) The RNG hath decreed that this trap was always invisible: display trap The RNG hath decreed that this trap was generated more often: glass arrow trap (freq bonus 2) Next attribute increase check would have come at turn 339 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (347) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...