Heliokopis, neutral male gnomish Wizard ---------- |....{.f.| |.....@..| |........| |.......%| ----+----- [Heliokopi the Evoker] St6 Dx10 Co10 In21 Wi8 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 244 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 18 Monsters only dropped their musable items with 72% chance Wand drop chance was reduced to 80% Potion drop chance was reduced to 88% Number of artifacts generated was 0 Monster spawn increase started at turn 57925 Monster spawn increase reached its maximum at turn 80493 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 11735720 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: leprechaun (freq bonus 2) The monster color that was spawned more often: brown (freq bonus 1) The monster species that spawned more often: grontah sephirah (freq bonus 20) The monster species that spawned more often: silver force fungus (freq bonus 20) The monster species that spawned more often: pellet archer (freq bonus 10) The monster species that spawned more often: runestone permamimic (freq bonus 4) The monster species that spawned more often: glowing growth (freq bonus 8) The monster species that spawned more often: fighter (freq bonus 5) The monster species that spawned more often: taker patch (freq bonus 10) The monster species that spawned more often: troll priest (freq bonus 3) The monster species that spawned more often: Baendre (freq bonus 6) The monster species that spawned more often: giant bear (freq bonus 6) The monster species that spawned more often: shaped fungus (freq bonus 10) The monster species that spawned more often: gravity fungus (freq bonus 12) The monster species that spawned more often: five of spades (freq bonus 20) The monster species that spawned more often: Deth (freq bonus 6) The monster species that spawned more often: xaren (freq bonus 8) The monster species that spawned more often: undead doll mistress (freq bonus 24) The monster species that spawned more often: berator (freq bonus 3) The monster species that spawned more often: devilkin shaman (freq bonus 10) The monster species that spawned more often: duergar lord (freq bonus 6) The monster species that spawned more often: centaur (freq bonus 3) The monster species that never randomly spawned: very old water dragon The monster species that never randomly spawned: blue-red stalk The monster species that never randomly spawned: spore mushroom The monster species that never randomly spawned: werevortex The monster species that never randomly spawned: time bomb The monster species that never randomly spawned: dog-man The monster species that never randomly spawned: ogre ego lord The monster species that never randomly spawned: eastern night sparrow The monster species that never randomly spawned: young stone dragon The monster species that never randomly spawned: Mister Head The RNG hath decreed that this item was never generated: fountain building (XOR ME HSALS) The RNG hath decreed that this item was never generated: hyper beam (pokemon logo) The RNG hath decreed that this item was never generated: safeguard suit (orange suit) The RNG hath decreed that this item was never generated: reinforced mace ((null)) The RNG hath decreed that this item was never generated: gentleman's suit (expensive clothes) The RNG hath decreed that this item was never generated: farlook stone (gray) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 27) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 42) The RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 15) The RNG hath decreed that this item was always generated cursed: corpse ((null)) The RNG hath decreed that this item was always generated cursed: copper dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: barrhing (CONVICT PATCH) The RNG hath decreed that this item was always generated cursed: stiletto ((null)) The RNG hath decreed that this item was always generated cursed: psychic dragon scales ((null)) The RNG hath decreed that this trap was always invisible: shit pit The RNG hath decreed that this trap was generated more often: negative trap (freq bonus 14) Next attribute increase check would have come at turn 1054 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (151) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...