Heliokopis, neutral male gnomish Wizard ------- |.....--- |..w....| |...ww..| |...w@f.| |.......| |.......| |.......| --------- [Heliokopi the Evoker] St6 Dx12 Co14 In16 Wi4 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 10 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 92% Ring drop chance was reduced to 61% Wand drop chance was reduced to 99% Potion drop chance was reduced to 79% Number of artifacts generated was 0 Monster spawn increase started at turn 14413 Monster spawn increase reached its maximum at turn 39519 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1877419 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: nymph (freq bonus 3) The monster species that spawned more often: shard spore (freq bonus 10) The monster species that spawned more often: taker fungus (freq bonus 7) The monster species that spawned more often: Angel (freq bonus 5) The monster species that spawned more often: brain mole (freq bonus 24) The monster species that spawned more often: group dwarf (freq bonus 5) The monster species that spawned more often: sparkling patch (freq bonus 6) The monster species that spawned more often: roaring fishtaur (freq bonus 6) The monster species that spawned more often: quiver slot (freq bonus 6) The monster species that spawned more often: Joker Black (freq bonus 12) The monster species that spawned more often: Amorous Lady (freq bonus 8) The monster species that spawned more often: gnomish brigand thief (freq bonus 40) The monster species that spawned more often: drone warp patch (freq bonus 4) The monster species that spawned more often: dhole (freq bonus 20) The monster species that spawned more often: orange growth (freq bonus 6) The monster species that spawned more often: great red wyrm (freq bonus 12) The monster species that spawned more often: king of porn (freq bonus 25) The monster species that spawned more often: shatterwater vortex (freq bonus 22) The monster species that spawned more often: The Smith (freq bonus 20) The monster species that spawned more often: hungry dead potato (freq bonus 9) The monster species that spawned more often: tu-tara oathbreaker (freq bonus 10) The monster species that never randomly spawned: very old blue dragon The monster species that never randomly spawned: hell stone The monster species that never randomly spawned: horned reaper The monster species that never randomly spawned: frozen spirit The monster species that never randomly spawned: bumbling priest The monster species that never randomly spawned: karmic lizard The monster species that never randomly spawned: six of diamonds The monster species that never randomly spawned: tasloi shaman The monster species that never randomly spawned: cheating black light The monster species that never randomly spawned: gazing eye The RNG hath decreed that this item was never generated: auto destruct stone (gray) The RNG hath decreed that this item was never generated: yellow dragon scales ((null)) The RNG hath decreed that this item was never generated: amulet of strangulation (oval) The RNG hath decreed that this item was never generated: elven dagger (runed dagger) The RNG hath decreed that this item was never generated: elven mace ((null)) The RNG hath decreed that this item was never generated: helm of lose identification (conical hat) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: Ayanami wrapping ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 16) The RNG hath decreed that this item was generated more often: pistol ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: morion (black) The RNG hath decreed that this item was always generated cursed: assault rifle ((null)) The RNG hath decreed that this item was always generated cursed: battle staff ((null)) The RNG hath decreed that this item was always generated cursed: confusing gloves (warped gloves) The RNG hath decreed that this item was always generated cursed: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS) The RNG hath decreed that this trap was always invisible: dehydration trap The RNG hath decreed that this trap was generated more often: stun trap (freq bonus 1) Next attribute increase check would have come at turn 990 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (118) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 19% 300% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...