Heliokopis, neutral male gnomish Wizard --------- |f......| |@...$..| ------ -- [Heliokopi the Evoker] St6 Dx11 Co7 In23 Wi5 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 10 Monsters only dropped their musable items with 52% chance Ring drop chance was reduced to 99% Amulet drop chance was reduced to 95% Concealing monsters were spawned underneath items 80% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 17171 Monster spawn increase reached its maximum at turn 32389 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1352328 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: elemental (freq bonus 1) The monster species that spawned more often: wallaroo (freq bonus 5) The monster species that spawned more often: Lucifer (freq bonus 6) The monster species that spawned more often: wood elf tracker (freq bonus 6) The monster species that spawned more often: horror mage (freq bonus 6) The monster species that spawned more often: hell slinger (freq bonus 4) The monster species that spawned more often: air hound (freq bonus 3) The monster species that spawned more often: platypus (freq bonus 8) The monster species that spawned more often: mantichris (freq bonus 4) The monster species that spawned more often: hell idiot (freq bonus 14) The monster species that spawned more often: furious force fungus (freq bonus 10) The monster species that spawned more often: ice growth (freq bonus 2) The monster species that spawned more often: arcane butcher shaman (freq bonus 4) The monster species that spawned more often: deep draconian (freq bonus 7) The monster species that spawned more often: werepiranha (freq bonus 2) The monster species that spawned more often: phase spore (freq bonus 12) The monster species that spawned more often: gevurah sephirah (freq bonus 16) The monster species that spawned more often: rabid chicken (freq bonus 5) The monster species that spawned more often: porter wind fungus (freq bonus 3) The monster species that spawned more often: perpendicular guard (freq bonus 4) The monster species that spawned more often: novel warp fungus (freq bonus 3) The monster species that never randomly spawned: stinking dog The monster species that never randomly spawned: lethe warp fungus The monster species that never randomly spawned: grandmaster mystic The monster species that never randomly spawned: adventurer mold The monster species that never randomly spawned: tear force fungus The monster species that never randomly spawned: Rafschar The monster species that never randomly spawned: undead spacewars fighter The monster species that never randomly spawned: dolgsman The monster species that never randomly spawned: castle lighting The monster species that never randomly spawned: muk The monster class that always generated with extra speed: nymph The RNG hath decreed that this item was never generated: stairstrap stone (gray) The RNG hath decreed that this item was never generated: mecha-irazu ((null)) The RNG hath decreed that this item was never generated: reduce max hitpoints (noticeable) The RNG hath decreed that this item was never generated: gauntlets of stealing (polnish gloves) The RNG hath decreed that this item was never generated: sweet mocassins (womens footwear) The RNG hath decreed that this item was never generated: stealer stone (gray) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 16) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 30) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 13) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 10) The RNG hath decreed that this item was always generated cursed: cure critical wounds (roast mate) The RNG hath decreed that this item was always generated cursed: tortilla ((null)) The RNG hath decreed that this item was always generated cursed: white dragon scale shield (white dragonhide shield) The RNG hath decreed that this item was always generated cursed: identify (bronze) The RNG hath decreed that this item was always generated cursed: chocoegg ((null)) The RNG hath decreed that this trap was always invisible: rmb loss trap The RNG hath decreed that this trap was generated more often: MC trap (freq bonus 1) Next attribute increase check would have come at turn 897 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (448) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...