Heliokopis, neutral male gnomish Wizard ---- -.f| |.@| |..| --+- [Heliokopi the Evoker] St8 Dx8 Co8 In10 Wi9 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 11 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 75% Ring drop chance was reduced to 84% Wand drop chance was reduced to 34% Potion drop chance was reduced to 79% Concealing monsters were spawned underneath items 68% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Monster spawn increase started at turn 17852 Monster spawn increase reached its maximum at turn 33136 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 595539 The monster class that cannot be genocided was worm The monster class that was spawned more often: jabberwock (freq bonus 1) The monster species that spawned more often: abyss piercer (freq bonus 16) The monster species that spawned more often: tree beetle (freq bonus 3) The monster species that spawned more often: dull spore (freq bonus 16) The monster species that spawned more often: water warp fungus (freq bonus 12) The monster species that spawned more often: Pete (freq bonus 7) The monster species that spawned more often: Almuth's block-heeled boot (freq bonus 13) The monster species that spawned more often: deadly ogre (freq bonus 3) The monster species that spawned more often: undead force fungus (freq bonus 4) The monster species that spawned more often: void monster (freq bonus 4) The monster species that spawned more often: Laura's cuddly sneaker (freq bonus 4) The monster species that spawned more often: thief (freq bonus 10) The monster species that spawned more often: ski-jir (freq bonus 12) The monster species that spawned more often: pink icky thing (freq bonus 8) The monster species that spawned more often: semi-novice mage (freq bonus 3) The monster species that spawned more often: brown jelly (freq bonus 2) The monster species that spawned more often: old sky dragon (freq bonus 16) The monster species that spawned more often: rock lizard (freq bonus 10) The monster species that spawned more often: death watch beetle (freq bonus 6) The monster species that spawned more often: dreadful soul (freq bonus 5) The monster species that spawned more often: gnome on crack (freq bonus 6) The monster species that never randomly spawned: venom cat The monster species that never randomly spawned: biclops The monster species that never randomly spawned: rifleman The monster species that never randomly spawned: fairy dragon The monster species that never randomly spawned: steam-powered rifle sentry The monster species that never randomly spawned: concrete giant The monster species that never randomly spawned: possessed guard The monster species that never randomly spawned: basilisk The monster species that never randomly spawned: werewolf The monster species that never randomly spawned: Hanh's translucent sandal The RNG hath decreed that this item was never generated: stethoscope ((null)) The RNG hath decreed that this item was never generated: food detection (YUM YUM) The RNG hath decreed that this item was never generated: tele level (irregular) The RNG hath decreed that this item was never generated: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was never generated: magic flute (flute) The RNG hath decreed that this item was never generated: magic resistance (dark) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 23) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 13) The RNG hath decreed that this item was always generated cursed: sniper rifle ((null)) The RNG hath decreed that this item was always generated cursed: elven arrow (runed arrow) The RNG hath decreed that this item was always generated cursed: booze (brown) The RNG hath decreed that this item was always generated cursed: drain resistance (brittle) The RNG hath decreed that this item was always generated cursed: paranoia helmet (anti-government helmet) The RNG hath decreed that this trap was always invisible: spined ball trap The RNG hath decreed that this trap was generated more often: swarm trap (freq bonus 1) Next attribute increase check would have come at turn 2082 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (462) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...