Heliokopis, neutral male gnomish Wizard -------------- |@..r........| |f...........| |............. --------- ---- [Heliokopi the Evoker] St8 Dx7 Co12 In16 Wi12 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 83% chance Scroll drop chance was reduced to 78% Amulet drop chance was reduced to 92% Potion drop chance was reduced to 90% Number of artifacts generated was 0 Monster spawn increase started at turn 43185 Monster spawn increase reached its maximum at turn 92815 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 963050 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: lich (freq bonus 4) The monster species that spawned more often: duergar lord (freq bonus 6) The monster species that spawned more often: lecturer (freq bonus 6) The monster species that spawned more often: security bot (freq bonus 16) The monster species that spawned more often: sprigling (freq bonus 56) The monster species that spawned more often: ecstasy worm (freq bonus 5) The monster species that spawned more often: time turret (freq bonus 12) The monster species that spawned more often: slimy spore (freq bonus 30) The monster species that spawned more often: selenite soldier (freq bonus 10) The monster species that spawned more often: Ann Kathrin (freq bonus 5) The monster species that spawned more often: orc shaman (freq bonus 7) The monster species that spawned more often: bright white warp fungus (freq bonus 7) The monster species that spawned more often: radioactive jelly (freq bonus 5) The monster species that spawned more often: blackbelt (freq bonus 6) The monster species that spawned more often: mini rust monster (freq bonus 10) The monster species that spawned more often: quantum mold (freq bonus 7) The monster species that spawned more often: dark eye (freq bonus 7) The monster species that spawned more often: fire lady (freq bonus 8) The monster species that spawned more often: golden patch (freq bonus 7) The monster species that spawned more often: star-spawn of Cthulhu (freq bonus 14) The monster species that spawned more often: jumping champion (freq bonus 6) The monster species that never randomly spawned: ancient cyan dragon The monster species that never randomly spawned: green nightmare The monster species that never randomly spawned: weeping fishing rod The monster species that never randomly spawned: Ursinal The monster species that never randomly spawned: Hela, Queen of the Dead The monster species that never randomly spawned: desert colony The monster species that never randomly spawned: bright white fungus The monster species that never randomly spawned: ruby warp fungus The monster species that never randomly spawned: Windows ME The monster species that never randomly spawned: Shami-Amourae The RNG hath decreed that this item was never generated: pick-axe ((null)) The RNG hath decreed that this item was never generated: charging (buzzing) The RNG hath decreed that this item was never generated: fire resistance (iron) The RNG hath decreed that this item was never generated: hallucination (sky blue) The RNG hath decreed that this item was never generated: katyusha (headpiece) The RNG hath decreed that this item was never generated: gentleman's suit (expensive clothes) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 21) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 16) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 20) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: finger of death (stained) The RNG hath decreed that this item was always generated cursed: bullshit (YOU STEPPED INTO A HEAP OF SHIT) The RNG hath decreed that this item was always generated cursed: heretic cloak (godless cloak) The RNG hath decreed that this item was always generated cursed: bad effect stone (gray) The RNG hath decreed that this item was always generated cursed: tele level (irregular) The RNG hath decreed that this trap was always invisible: quiz trap The RNG hath decreed that this trap was generated more often: metabolic trap (freq bonus 1) Next attribute increase check would have come at turn 1098 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (165) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...