Heliokopis, neutral male gnomish Wizard -------- -......| |.@....| +f.....| |......| |......| |....... -------- [Heliokopi the Evoker] St9 Dx7 Co13 In16 Wi6 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy An aura of evil darkness surrounds your cloak as you put it on! Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 77% Ring drop chance was reduced to 70% Wand drop chance was reduced to 90% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 48% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 63788 Monster spawn increase reached its maximum at turn 85485 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 3780675 The monster class that cannot be genocided was vampire Today, this monster class was always generated invisible: jelly The monster class that was spawned more often: gnome (freq bonus 2) The monster species that spawned more often: Grandmaster Archon (freq bonus 12) The monster species that spawned more often: mud man (freq bonus 14) The monster species that spawned more often: hidden zruty (freq bonus 6) The monster species that spawned more often: petty stealer mimic (freq bonus 4) The monster species that spawned more often: oblivion knight (freq bonus 16) The monster species that spawned more often: gnome rogue leader (freq bonus 3) The monster species that spawned more often: raven (freq bonus 8) The monster species that spawned more often: petro giant (freq bonus 3) The monster species that spawned more often: spear turret (freq bonus 6) The monster species that spawned more often: flying penetrator (freq bonus 3) The monster species that spawned more often: dread lich (freq bonus 10) The monster species that spawned more often: charming scratcher (freq bonus 10) The monster species that spawned more often: pixie (freq bonus 3) The monster species that spawned more often: code editor (freq bonus 8) The monster species that spawned more often: Lilly (freq bonus 4) The monster species that spawned more often: Keystone Inspector (freq bonus 4) The monster species that spawned more often: marilith girlfriend (freq bonus 6) The monster species that spawned more often: dwarf mummy (freq bonus 3) The monster species that spawned more often: intelligent smasher (freq bonus 5) The monster species that spawned more often: crimson fungus (freq bonus 7) The monster species that never randomly spawned: lunatic The monster species that never randomly spawned: dread The monster species that never randomly spawned: six-footed snake The monster species that never randomly spawned: creepy crawler The monster species that never randomly spawned: foul crow The monster species that never randomly spawned: mould The monster species that never randomly spawned: kappa warrior The monster species that never randomly spawned: fake coins The monster species that never randomly spawned: fire hulk The monster species that never randomly spawned: shock turret The RNG hath decreed that this item was never generated: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was never generated: iron shoes (hard shoes) The RNG hath decreed that this item was never generated: create altar (WELCOME TO THE ASTRAL PLANE) The RNG hath decreed that this item was never generated: stun self (trembling) The RNG hath decreed that this item was never generated: banishing fear (fearsome) The RNG hath decreed that this item was never generated: antideath cloak (demonic cloak) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 15) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 6) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 25) The RNG hath decreed that this item was always generated cursed: clone monster (multiple) The RNG hath decreed that this item was always generated cursed: time shift (green eyed) The RNG hath decreed that this item was always generated cursed: morning star ((null)) The RNG hath decreed that this item was always generated cursed: dwarvish battle-axe (beaked axe) The RNG hath decreed that this item was always generated cursed: sledge hammer ((null)) The RNG hath decreed that this trap was always invisible: bisection trap The RNG hath decreed that this trap was generated more often: automatic switcher (freq bonus 10) Next attribute increase check would have come at turn 755 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (233) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - create monster 4 attack 19% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...