Heliokopis, neutral male gnomish Wizard -+------+--- |...$..Bf..- |........@.| ------------ [Heliokopi the Evoker] St10 Dx19 Co11 In20 Wi7 Ch11 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 113 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 92% chance Amulet drop chance was reduced to 93% Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Monster spawn increase started at turn 18853 Monster spawn increase reached its maximum at turn 70417 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 277650 The monster class that cannot be genocided was turret The monster class that was spawned more often: eye or sphere (freq bonus 1) The monster species that spawned more often: werecow (freq bonus 14) The monster species that spawned more often: giant brown bat (freq bonus 5) The monster species that spawned more often: juggernaut of Khorne (freq bonus 12) The monster species that spawned more often: uruk berserker (freq bonus 3) The monster species that spawned more often: winged kobold (freq bonus 6) The monster species that spawned more often: eroticity queen (freq bonus 4) The monster species that spawned more often: unrepentant undead (freq bonus 6) The monster species that spawned more often: daylight (freq bonus 12) The monster species that spawned more often: blue lizard (freq bonus 5) The monster species that spawned more often: mud spider (freq bonus 4) The monster species that spawned more often: eyewing (freq bonus 6) The monster species that spawned more often: god of starcraft universe (freq bonus 6) The monster species that spawned more often: Bundly Ann's soft sandal (freq bonus 11) The monster species that spawned more often: weeping angel (freq bonus 2) The monster species that spawned more often: amusing type (freq bonus 10) The monster species that spawned more often: pretty asian woman (freq bonus 7) The monster species that spawned more often: filthy street urchin (freq bonus 8) The monster species that spawned more often: eldritch mold (freq bonus 5) The monster species that spawned more often: eye of doom (freq bonus 3) The monster species that spawned more often: mirror monster (freq bonus 12) The monster species that never randomly spawned: tactical nuke The monster species that never randomly spawned: ferrous fungus The monster species that never randomly spawned: PDP-9 The monster species that never randomly spawned: Rhan-Tegoth The monster species that never randomly spawned: haunt The monster species that never randomly spawned: charcoal fungus The monster species that never randomly spawned: fat bat The monster species that never randomly spawned: Baalzeguy The monster species that never randomly spawned: Sofia's leather pump The monster species that never randomly spawned: eevee The monster class that always generated with extra speed: gremlin The RNG hath decreed that this item was never generated: dwarvish spear (stout spear) The RNG hath decreed that this item was never generated: inventory loss stone (gray) The RNG hath decreed that this item was never generated: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was never generated: deep dragon scales ((null)) The RNG hath decreed that this item was never generated: silver slingstone (gray) The RNG hath decreed that this item was never generated: clairvoyance (dark blue) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 6) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 21) The RNG hath decreed that this item was always generated cursed: fedora ((null)) The RNG hath decreed that this item was always generated cursed: mushroom ((null)) The RNG hath decreed that this item was always generated cursed: detect treasure (gray) The RNG hath decreed that this item was always generated cursed: yumi (long bow) The RNG hath decreed that this item was always generated cursed: display loss stone (gray) The RNG hath decreed that this trap was always invisible: noise trap The RNG hath decreed that this trap was generated more often: anti-magic field (freq bonus 2) Next attribute increase check would have come at turn 450 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (256) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - create monster 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...