Heliokopis, neutral male gnomish Wizard ------- ......+ |.....| ..f@..| ------- [Heliokopi the Evoker] St6 Dx7 Co12 In15 Wi4 Ch3 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 27 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 47% chance Amulet drop chance was reduced to 54% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 65% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 37329 Monster spawn increase reached its maximum at turn 81249 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 361836 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: apelike creature (freq bonus 3) The monster species that spawned more often: gray sniper (freq bonus 4) The monster species that spawned more often: poison grue (freq bonus 10) The monster species that spawned more often: dude who thinks he's cool (freq bonus 5) The monster species that spawned more often: blink patch (freq bonus 8) The monster species that spawned more often: brown growth (freq bonus 12) The monster species that spawned more often: soft warp fungus (freq bonus 4) The monster species that spawned more often: takuhi (freq bonus 5) The monster species that spawned more often: spiker (freq bonus 12) The monster species that spawned more often: conjurer (freq bonus 5) The monster species that spawned more often: The Invisible Man (freq bonus 8) The monster species that spawned more often: Little Marie (freq bonus 8) The monster species that spawned more often: big gray unicorn (freq bonus 10) The monster species that spawned more often: xof (freq bonus 12) The monster species that spawned more often: translucent warp fungus (freq bonus 24) The monster species that spawned more often: skeletal warrior (freq bonus 10) The monster species that spawned more often: crude orc (freq bonus 14) The monster species that spawned more often: large phasing permamimic (freq bonus 5) The monster species that spawned more often: indigo colony (freq bonus 4) The monster species that spawned more often: oh god (freq bonus 4) The monster species that spawned more often: FBI agent (freq bonus 5) The monster species that never randomly spawned: mugger The monster species that never randomly spawned: Wolf-Man The monster species that never randomly spawned: tribute master The monster species that never randomly spawned: master quylthulg The monster species that never randomly spawned: huge metal mole The monster species that never randomly spawned: sea spirit The monster species that never randomly spawned: mana fungus The monster species that never randomly spawned: old mercurial dragon The monster species that never randomly spawned: pain worm The monster species that never randomly spawned: spell sucker The monster class that always generated with extra speed: ogre The RNG hath decreed that this item was never generated: ensnaring (cryptolocker) The RNG hath decreed that this item was never generated: superscrolling (terrible) The RNG hath decreed that this item was never generated: worthless piece of violet glass (violet) The RNG hath decreed that this item was never generated: stygian pike ((null)) The RNG hath decreed that this item was never generated: hand blaster ((null)) The RNG hath decreed that this item was never generated: kelp frond ((null)) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 10) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 14) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 6) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 23) The RNG hath decreed that this item was always generated cursed: holy wafer ((null)) The RNG hath decreed that this item was always generated cursed: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was always generated cursed: boomerang ((null)) The RNG hath decreed that this item was always generated cursed: unskilled stone (gray) The RNG hath decreed that this item was always generated cursed: leather drum (drum) The RNG hath decreed that this trap was always invisible: engraving trap The RNG hath decreed that this trap was generated more often: negative trap (freq bonus 2) Next attribute increase check would have come at turn 984 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (372) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 37% 300% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...