Heliokopis, neutral male gnomish Wizard ----.-- |°....| |.....| ...@f.. ------- [Heliokopi the Evoker] St11 Dx12 Co13 In19 Wi3 Ch5 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 7 Scroll drop chance was reduced to 94% Ring drop chance was reduced to 93% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 70% Concealing monsters were spawned underneath items 45% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Monster spawn increase started at turn 20168 Monster spawn increase reached its maximum at turn 67950 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 289456 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: trove (freq bonus 2) The monster species that spawned more often: snake of Yig (freq bonus 6) The monster species that spawned more often: acid penetrator (freq bonus 5) The monster species that spawned more often: marid elemental (freq bonus 4) The monster species that spawned more often: terracotta soldier (freq bonus 5) The monster species that spawned more often: acid hound pup (freq bonus 12) The monster species that spawned more often: rhyhorn (freq bonus 3) The monster species that spawned more often: energy vortex (freq bonus 6) The monster species that spawned more often: Wang the Raalgon (freq bonus 10) The monster species that spawned more often: novice medium wall (freq bonus 5) The monster species that spawned more often: creeping sapphire gems (freq bonus 16) The monster species that spawned more often: fried chicken (freq bonus 5) The monster species that spawned more often: grey naga (freq bonus 8) The monster species that spawned more often: elph (freq bonus 12) The monster species that spawned more often: Marie's hugging boot (freq bonus 7) The monster species that spawned more often: minion (freq bonus 7) The monster species that spawned more often: werespider (freq bonus 8) The monster species that spawned more often: inertia force fungus (freq bonus 8) The monster species that spawned more often: golden stalk (freq bonus 5) The monster species that spawned more often: acehack horror (freq bonus 20) The monster species that spawned more often: infidel (freq bonus 9) The monster species that never randomly spawned: tentacruel The monster species that never randomly spawned: death lich The monster species that never randomly spawned: venom lichen The monster species that never randomly spawned: Elif's block-heeled combat boot The monster species that never randomly spawned: lichen The monster species that never randomly spawned: nine The monster species that never randomly spawned: undead lich The monster species that never randomly spawned: female yeoman The monster species that never randomly spawned: spikefist The monster species that never randomly spawned: really dangerous patch The RNG hath decreed that this item was never generated: cause fear (light blue) The RNG hath decreed that this item was never generated: knock (pink) The RNG hath decreed that this item was never generated: nurse uniform (white dress) The RNG hath decreed that this item was never generated: helm of discovery (viking helmet) The RNG hath decreed that this item was never generated: amulet of undead warning (occult) The RNG hath decreed that this item was never generated: mind shielding (oblivion) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 30) The RNG hath decreed that this item was always generated cursed: mirror (looking glass) The RNG hath decreed that this item was always generated cursed: quiz stone (gray) The RNG hath decreed that this item was always generated cursed: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was always generated cursed: steel shield ((null)) The RNG hath decreed that this item was always generated cursed: radium (crimson) The RNG hath decreed that this trap was always invisible: loudspeaker The RNG hath decreed that this trap was generated more often: slow gas trap (freq bonus 1) Next attribute increase check would have come at turn 579 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (152) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...